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-rw-r--r--src/shader_recompiler/varying_state.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/varying_state.h b/src/shader_recompiler/varying_state.h
index 7b28a285f..18a9aaf50 100644
--- a/src/shader_recompiler/varying_state.h
+++ b/src/shader_recompiler/varying_state.h
@@ -11,7 +11,7 @@
namespace Shader {
struct VaryingState {
- std::bitset<256> mask{};
+ std::bitset<512> mask{};
void Set(IR::Attribute attribute, bool state = true) {
mask[static_cast<size_t>(attribute)] = state;