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Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp25
1 files changed, 13 insertions, 12 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 14496b911..d374c976a 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -355,21 +355,21 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) {
};
}
-TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) {
+u32 GetTextureHandle(Environment& env, const ConstBufferAddr& cbuf) {
const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index};
const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset};
const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset) << cbuf.shift_left};
const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset)
<< cbuf.secondary_shift_left};
- return env.ReadTextureType(lhs_raw | rhs_raw);
+ return lhs_raw | rhs_raw;
+}
+
+TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) {
+ return env.ReadTextureType(GetTextureHandle(env, cbuf));
}
TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAddr& cbuf) {
- const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index};
- const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset};
- const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset)};
- const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset)};
- return env.ReadTexturePixelFormat(lhs_raw | rhs_raw);
+ return env.ReadTexturePixelFormat(GetTextureHandle(env, cbuf));
}
class Descriptors {
@@ -459,7 +459,8 @@ void PatchImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) {
const IR::Value coord(inst.Arg(1));
const IR::Value handle(ir.Imm32(0));
const IR::U32 lod{ir.Imm32(0)};
- const IR::Value texture_size = ir.ImageQueryDimension(handle, lod, info);
+ const IR::U1 skip_mips{ir.Imm1(true)};
+ const IR::Value texture_size = ir.ImageQueryDimension(handle, lod, skip_mips, info);
inst.SetArg(
1, ir.CompositeConstruct(
ir.FPMul(IR::F32(ir.CompositeExtract(coord, 0)),
@@ -493,10 +494,10 @@ void PatchTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_
const IR::F32 w(ir.CompositeExtract(new_inst, 3));
const IR::F16F32F64 max_value(ir.Imm32(get_max_value()));
const IR::Value converted =
- ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(x)), max_value),
- ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(y)), max_value),
- ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(z)), max_value),
- ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::S32>(w)), max_value));
+ ir.CompositeConstruct(ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(x)), max_value),
+ ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(y)), max_value),
+ ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(z)), max_value),
+ ir.FPMul(ir.ConvertSToF(32, 32, ir.BitCast<IR::U32>(w)), max_value));
inst.ReplaceUsesWith(converted);
}
} // Anonymous namespace