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-rw-r--r--src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
index c7032f168..14a5cb50f 100644
--- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
+++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
@@ -44,6 +44,12 @@ IR::Opcode Replace(IR::Opcode op) {
return IR::Opcode::CompositeExtractF32x3;
case IR::Opcode::CompositeExtractF16x4:
return IR::Opcode::CompositeExtractF32x4;
+ case IR::Opcode::CompositeInsertF16x2:
+ return IR::Opcode::CompositeInsertF32x2;
+ case IR::Opcode::CompositeInsertF16x3:
+ return IR::Opcode::CompositeInsertF32x3;
+ case IR::Opcode::CompositeInsertF16x4:
+ return IR::Opcode::CompositeInsertF32x4;
case IR::Opcode::ConvertS16F16:
return IR::Opcode::ConvertS16F32;
case IR::Opcode::ConvertS32F16:
@@ -60,6 +66,10 @@ IR::Opcode Replace(IR::Opcode op) {
return IR::Opcode::PackHalf2x16;
case IR::Opcode::UnpackFloat2x16:
return IR::Opcode::UnpackHalf2x16;
+ case IR::Opcode::ConvertF32F16:
+ return IR::Opcode::Identity;
+ case IR::Opcode::ConvertF16F32:
+ return IR::Opcode::Identity;
default:
return op;
}