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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp17
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h4
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp5
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.h1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc3
-rw-r--r--src/shader_recompiler/frontend/ir/patch.h4
-rw-r--r--src/shader_recompiler/frontend/ir/type.h31
-rw-r--r--src/shader_recompiler/frontend/ir/value.cpp3
-rw-r--r--src/shader_recompiler/frontend/ir/value.h16
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp3
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp4
11 files changed, 61 insertions, 30 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 11086ed8c..0cdac0eff 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -362,6 +362,10 @@ U32 IREmitter::InvocationId() {
return Inst<U32>(Opcode::InvocationId);
}
+U32 IREmitter::InvocationInfo() {
+ return Inst<U32>(Opcode::InvocationInfo);
+}
+
U32 IREmitter::SampleId() {
return Inst<U32>(Opcode::SampleId);
}
@@ -378,6 +382,14 @@ F32 IREmitter::ResolutionDownFactor() {
return Inst<F32>(Opcode::ResolutionDownFactor);
}
+F32 IREmitter::RenderAreaWidth() {
+ return F32(CompositeExtract(Inst<Value>(Opcode::RenderArea), 0));
+}
+
+F32 IREmitter::RenderAreaHeight() {
+ return F32(CompositeExtract(Inst<Value>(Opcode::RenderArea), 1));
+}
+
U32 IREmitter::LaneId() {
return Inst<U32>(Opcode::LaneId);
}
@@ -684,6 +696,11 @@ IR::U32 IREmitter::BitCast<IR::U32, IR::F32>(const IR::F32& value) {
}
template <>
+IR::S32 IREmitter::BitCast<IR::S32, IR::F32>(const IR::F32& value) {
+ return Inst<IR::S32>(Opcode::BitCastS32F32, value);
+}
+
+template <>
IR::F32 IREmitter::BitCast<IR::F32, IR::U32>(const IR::U32& value) {
return Inst<IR::F32>(Opcode::BitCastF32U32, value);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 25839a371..2df992feb 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -97,12 +97,16 @@ public:
[[nodiscard]] U32 LocalInvocationIdZ();
[[nodiscard]] U32 InvocationId();
+ [[nodiscard]] U32 InvocationInfo();
[[nodiscard]] U32 SampleId();
[[nodiscard]] U1 IsHelperInvocation();
[[nodiscard]] F32 YDirection();
[[nodiscard]] F32 ResolutionDownFactor();
+ [[nodiscard]] F32 RenderAreaWidth();
+ [[nodiscard]] F32 RenderAreaHeight();
+
[[nodiscard]] U32 LaneId();
[[nodiscard]] U32 LoadGlobalU8(const U64& address);
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index 468782eb1..84417980b 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -325,11 +325,6 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) {
phi_args.emplace_back(predecessor, value);
}
-void Inst::ErasePhiOperand(size_t index) {
- const auto operand_it{phi_args.begin() + static_cast<ptrdiff_t>(index)};
- phi_args.erase(operand_it);
-}
-
void Inst::OrderPhiArgs() {
if (op != Opcode::Phi) {
throw LogicError("{} is not a Phi instruction", op);
diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h
index 752879a18..e70d7745c 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.h
+++ b/src/shader_recompiler/frontend/ir/opcodes.h
@@ -37,6 +37,7 @@ constexpr Type U8{Type::U8};
constexpr Type U16{Type::U16};
constexpr Type U32{Type::U32};
constexpr Type U64{Type::U64};
+constexpr Type S32{Type::S32};
constexpr Type F16{Type::F16};
constexpr Type F32{Type::F32};
constexpr Type F64{Type::F64};
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 86410ddfc..1fe3749cc 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -59,10 +59,12 @@ OPCODE(SetOFlag, Void, U1,
OPCODE(WorkgroupId, U32x3, )
OPCODE(LocalInvocationId, U32x3, )
OPCODE(InvocationId, U32, )
+OPCODE(InvocationInfo, U32, )
OPCODE(SampleId, U32, )
OPCODE(IsHelperInvocation, U1, )
OPCODE(YDirection, F32, )
OPCODE(ResolutionDownFactor, F32, )
+OPCODE(RenderArea, F32x4, )
// Undefined
OPCODE(UndefU1, U1, )
@@ -173,6 +175,7 @@ OPCODE(SelectF64, F64, U1,
OPCODE(BitCastU16F16, U16, F16, )
OPCODE(BitCastU32F32, U32, F32, )
OPCODE(BitCastU64F64, U64, F64, )
+OPCODE(BitCastS32F32, S32, F32, )
OPCODE(BitCastF16U16, F16, U16, )
OPCODE(BitCastF32U32, F32, U32, )
OPCODE(BitCastF64U64, F64, U64, )
diff --git a/src/shader_recompiler/frontend/ir/patch.h b/src/shader_recompiler/frontend/ir/patch.h
index 1e37c8eb6..5077e56c2 100644
--- a/src/shader_recompiler/frontend/ir/patch.h
+++ b/src/shader_recompiler/frontend/ir/patch.h
@@ -14,8 +14,6 @@ enum class Patch : u64 {
TessellationLodBottom,
TessellationLodInteriorU,
TessellationLodInteriorV,
- ComponentPadding0,
- ComponentPadding1,
Component0,
Component1,
Component2,
@@ -137,7 +135,7 @@ enum class Patch : u64 {
Component118,
Component119,
};
-static_assert(static_cast<u64>(Patch::Component119) == 127);
+static_assert(static_cast<u64>(Patch::Component119) == 125);
[[nodiscard]] bool IsGeneric(Patch patch) noexcept;
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h
index 04c8c4ddb..5a7c706ad 100644
--- a/src/shader_recompiler/frontend/ir/type.h
+++ b/src/shader_recompiler/frontend/ir/type.h
@@ -24,21 +24,22 @@ enum class Type {
U16 = 1 << 7,
U32 = 1 << 8,
U64 = 1 << 9,
- F16 = 1 << 10,
- F32 = 1 << 11,
- F64 = 1 << 12,
- U32x2 = 1 << 13,
- U32x3 = 1 << 14,
- U32x4 = 1 << 15,
- F16x2 = 1 << 16,
- F16x3 = 1 << 17,
- F16x4 = 1 << 18,
- F32x2 = 1 << 19,
- F32x3 = 1 << 20,
- F32x4 = 1 << 21,
- F64x2 = 1 << 22,
- F64x3 = 1 << 23,
- F64x4 = 1 << 24,
+ S32 = 1 << 10,
+ F16 = 1 << 11,
+ F32 = 1 << 12,
+ F64 = 1 << 13,
+ U32x2 = 1 << 14,
+ U32x3 = 1 << 15,
+ U32x4 = 1 << 16,
+ F16x2 = 1 << 17,
+ F16x3 = 1 << 18,
+ F16x4 = 1 << 19,
+ F32x2 = 1 << 20,
+ F32x3 = 1 << 21,
+ F32x4 = 1 << 22,
+ F64x2 = 1 << 23,
+ F64x3 = 1 << 24,
+ F64x4 = 1 << 25,
};
DECLARE_ENUM_FLAG_OPERATORS(Type)
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index 346169328..30ba12316 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -23,6 +23,8 @@ Value::Value(u16 value) noexcept : type{Type::U16}, imm_u16{value} {}
Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {}
+Value::Value(s32 value) noexcept : type{Type::S32}, imm_s32{value} {}
+
Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {}
Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {}
@@ -69,6 +71,7 @@ bool Value::operator==(const Value& other) const {
return imm_u16 == other.imm_u16;
case Type::U32:
case Type::F32:
+ case Type::S32:
return imm_u32 == other.imm_u32;
case Type::U64:
case Type::F64:
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 1a2e4ccb6..e8bbb93a5 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -44,6 +44,7 @@ public:
explicit Value(u8 value) noexcept;
explicit Value(u16 value) noexcept;
explicit Value(u32 value) noexcept;
+ explicit Value(s32 value) noexcept;
explicit Value(f32 value) noexcept;
explicit Value(u64 value) noexcept;
explicit Value(f64 value) noexcept;
@@ -66,6 +67,7 @@ public:
[[nodiscard]] u8 U8() const;
[[nodiscard]] u16 U16() const;
[[nodiscard]] u32 U32() const;
+ [[nodiscard]] s32 S32() const;
[[nodiscard]] f32 F32() const;
[[nodiscard]] u64 U64() const;
[[nodiscard]] f64 F64() const;
@@ -85,6 +87,7 @@ private:
u8 imm_u8;
u16 imm_u16;
u32 imm_u32;
+ s32 imm_s32;
f32 imm_f32;
u64 imm_u64;
f64 imm_f64;
@@ -178,13 +181,9 @@ public:
/// Get a pointer to the block of a phi argument.
[[nodiscard]] Block* PhiBlock(size_t index) const;
-
/// Add phi operand to a phi instruction.
void AddPhiOperand(Block* predecessor, const Value& value);
- // Erase the phi operand at the given index.
- void ErasePhiOperand(size_t index);
-
/// Orders the Phi arguments from farthest away to nearest.
void OrderPhiArgs();
@@ -270,6 +269,7 @@ using U8 = TypedValue<Type::U8>;
using U16 = TypedValue<Type::U16>;
using U32 = TypedValue<Type::U32>;
using U64 = TypedValue<Type::U64>;
+using S32 = TypedValue<Type::S32>;
using F16 = TypedValue<Type::F16>;
using F32 = TypedValue<Type::F32>;
using F64 = TypedValue<Type::F64>;
@@ -381,6 +381,14 @@ inline u32 Value::U32() const {
return imm_u32;
}
+inline s32 Value::S32() const {
+ if (IsIdentity()) {
+ return inst->Arg(0).S32();
+ }
+ DEBUG_ASSERT(type == Type::S32);
+ return imm_s32;
+}
+
inline f32 Value::F32() const {
if (IsIdentity()) {
return inst->Arg(0).F32();
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
index 52be12f9c..753c62098 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
@@ -117,8 +117,7 @@ enum class SpecialRegister : u64 {
case SpecialRegister::SR_THREAD_KILL:
return IR::U32{ir.Select(ir.IsHelperInvocation(), ir.Imm32(-1), ir.Imm32(0))};
case SpecialRegister::SR_INVOCATION_INFO:
- LOG_WARNING(Shader, "(STUBBED) SR_INVOCATION_INFO");
- return ir.Imm32(0x00ff'0000);
+ return ir.InvocationInfo();
case SpecialRegister::SR_TID: {
const IR::Value tid{ir.LocalInvocationId()};
return ir.BitFieldInsert(ir.BitFieldInsert(IR::U32{ir.CompositeExtract(tid, 0)},
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index b58741d4d..376aae0ea 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -220,8 +220,10 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Optimization::ConstantPropagationPass(program);
+ Optimization::PositionPass(env, program);
+
Optimization::GlobalMemoryToStorageBufferPass(program);
- Optimization::TexturePass(env, program);
+ Optimization::TexturePass(env, program, host_info);
if (Settings::values.resolution_info.active) {
Optimization::RescalingPass(program);