diff options
Diffstat (limited to 'src/shader_recompiler/frontend')
34 files changed, 20 insertions, 46 deletions
diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp index 974efa4a0..a1472cb76 100644 --- a/src/shader_recompiler/frontend/ir/basic_block.cpp +++ b/src/shader_recompiler/frontend/ir/basic_block.cpp @@ -5,9 +5,7 @@ #include <algorithm> #include <initializer_list> #include <map> -#include <memory> -#include "common/bit_cast.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/value.h" diff --git a/src/shader_recompiler/frontend/ir/condition.h b/src/shader_recompiler/frontend/ir/condition.h index aa8597c60..2f8c10e71 100644 --- a/src/shader_recompiler/frontend/ir/condition.h +++ b/src/shader_recompiler/frontend/ir/condition.h @@ -4,7 +4,6 @@ #pragma once -#include <compare> #include <string> #include <fmt/format.h> diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp index 631446cf7..4a2564f47 100644 --- a/src/shader_recompiler/frontend/ir/microinstruction.cpp +++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp @@ -326,6 +326,11 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) { phi_args.emplace_back(predecessor, value); } +void Inst::ErasePhiOperand(size_t index) { + const auto operand_it{phi_args.begin() + static_cast<ptrdiff_t>(index)}; + phi_args.erase(operand_it); +} + void Inst::OrderPhiArgs() { if (op != Opcode::Phi) { throw LogicError("{} is not a Phi instruction", op); diff --git a/src/shader_recompiler/frontend/ir/opcodes.cpp b/src/shader_recompiler/frontend/ir/opcodes.cpp index 24d024ad7..5baa6792f 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.cpp +++ b/src/shader_recompiler/frontend/ir/opcodes.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <string_view> - #include "shader_recompiler/frontend/ir/opcodes.h" namespace Shader::IR { diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h index 9ab108292..85f7aac02 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.h +++ b/src/shader_recompiler/frontend/ir/opcodes.h @@ -6,7 +6,6 @@ #include <algorithm> #include <array> -#include <string_view> #include <fmt/format.h> diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp index d365ea1bc..0248d9c6e 100644 --- a/src/shader_recompiler/frontend/ir/value.cpp +++ b/src/shader_recompiler/frontend/ir/value.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/frontend/ir/opcodes.h" #include "shader_recompiler/frontend/ir/value.h" namespace Shader::IR { diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index 947579852..14f6e55bc 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h @@ -179,9 +179,13 @@ public: /// Get a pointer to the block of a phi argument. [[nodiscard]] Block* PhiBlock(size_t index) const; + /// Add phi operand to a phi instruction. void AddPhiOperand(Block* predecessor, const Value& value); + // Erase the phi operand at the given index. + void ErasePhiOperand(size_t index); + /// Orders the Phi arguments from farthest away to nearest. void OrderPhiArgs(); diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.h b/src/shader_recompiler/frontend/maxwell/control_flow.h index a6bd3e196..7e91fac46 100644 --- a/src/shader_recompiler/frontend/maxwell/control_flow.h +++ b/src/shader_recompiler/frontend/maxwell/control_flow.h @@ -4,7 +4,6 @@ #pragma once -#include <compare> #include <optional> #include <span> #include <string> @@ -15,6 +14,7 @@ #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/condition.h" +#include "shader_recompiler/frontend/ir/reg.h" #include "shader_recompiler/frontend/maxwell/instruction.h" #include "shader_recompiler/frontend/maxwell/location.h" #include "shader_recompiler/frontend/maxwell/opcodes.h" diff --git a/src/shader_recompiler/frontend/maxwell/decode.cpp b/src/shader_recompiler/frontend/maxwell/decode.cpp index 972f677dc..e688e648b 100644 --- a/src/shader_recompiler/frontend/maxwell/decode.cpp +++ b/src/shader_recompiler/frontend/maxwell/decode.cpp @@ -6,7 +6,6 @@ #include <array> #include <bit> #include <memory> -#include <string_view> #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h index eee5102fa..2a23f7abf 100644 --- a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h +++ b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h @@ -6,7 +6,6 @@ #include <optional> -#include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/reg.h" diff --git a/src/shader_recompiler/frontend/maxwell/instruction.h b/src/shader_recompiler/frontend/maxwell/instruction.h index 743d68d61..57fd531f2 100644 --- a/src/shader_recompiler/frontend/maxwell/instruction.h +++ b/src/shader_recompiler/frontend/maxwell/instruction.h @@ -7,7 +7,6 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/flow_test.h" -#include "shader_recompiler/frontend/ir/reg.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/location.h b/src/shader_recompiler/frontend/maxwell/location.h index 26d29eae2..17107f082 100644 --- a/src/shader_recompiler/frontend/maxwell/location.h +++ b/src/shader_recompiler/frontend/maxwell/location.h @@ -4,9 +4,6 @@ #pragma once -#include <compare> -#include <iterator> - #include <fmt/format.h> #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp index 69eeaa3e6..7bad628aa 100644 --- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp @@ -8,7 +8,6 @@ #include <unordered_map> #include <utility> #include <vector> -#include <version> #include <fmt/format.h> @@ -17,7 +16,6 @@ #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" -#include "shader_recompiler/frontend/maxwell/decode.h" #include "shader_recompiler/frontend/maxwell/structured_control_flow.h" #include "shader_recompiler/frontend/maxwell/translate/translate.h" #include "shader_recompiler/host_translate_info.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp index fb3f00d3f..d26d0982b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp @@ -4,7 +4,6 @@ #include "common/bit_field.h" #include "common/common_types.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp index 86e433e41..d92d4e929 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp @@ -4,8 +4,6 @@ #include "common/bit_field.h" #include "common/common_types.h" -#include "shader_recompiler/frontend/ir/modifiers.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h index 214d0af3c..24f041a4f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h @@ -4,7 +4,6 @@ #pragma once -#include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp index c2443c886..62d20ebe4 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp @@ -3,7 +3,6 @@ // Refer to the license.txt file included. #include "common/common_types.h" -#include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { @@ -12,9 +11,13 @@ void ExitFragment(TranslatorVisitor& v) { const ProgramHeader sph{v.env.SPH()}; IR::Reg src_reg{IR::Reg::R0}; for (u32 render_target = 0; render_target < 8; ++render_target) { + if (!sph.ps.HasOutputComponents(render_target)) { + continue; + } const std::array<bool, 4> mask{sph.ps.EnabledOutputComponents(render_target)}; for (u32 component = 0; component < 4; ++component) { if (!mask[component]) { + ++src_reg; continue; } v.ir.SetFragColor(render_target, component, v.F(src_reg)); diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp index 2f8605619..bb8512400 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp @@ -5,7 +5,6 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h index 59da56a7e..c5e80a559 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h @@ -6,8 +6,6 @@ #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h" -#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp index cca5b831f..01bc9c49f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp index b3931dae3..2b9c4fc0f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp index 924fb7a40..00d1d8438 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp @@ -6,7 +6,6 @@ #include "common/common_types.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp index 36c5cff2f..4792cd4a5 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp @@ -5,7 +5,6 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp index 6bb08db8a..c317e14c9 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp @@ -5,7 +5,6 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp index 63b588ad4..100c94c19 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp @@ -2,9 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <array> -#include <bit> - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp index 154e7f1a1..00dbcd86f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <utility> - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp index 218cbc1a8..959c63ba9 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <optional> - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp index 34efa2d50..86e68a830 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <utility> - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp index c3fe3ffda..6f4feff11 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <optional> - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp index 983058303..57b4f0eee 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <optional> - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp index aea3c0e62..311a9e763 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <optional> - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp index 0459e5473..72131301c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp @@ -6,7 +6,6 @@ #include "common/bit_field.h" #include "common/common_types.h" -#include "shader_recompiler/frontend/ir/modifiers.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp index 550fed55c..f98f66940 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <optional> - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.h b/src/shader_recompiler/frontend/maxwell/translate_program.h index eac83da9d..7b024c627 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.h +++ b/src/shader_recompiler/frontend/maxwell/translate_program.h @@ -8,10 +8,13 @@ #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/maxwell/control_flow.h" -#include "shader_recompiler/host_translate_info.h" #include "shader_recompiler/object_pool.h" #include "shader_recompiler/runtime_info.h" +namespace Shader { +struct HostTranslateInfo; +} + namespace Shader::Maxwell { [[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, |