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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h2
-rw-r--r--src/shader_recompiler/frontend/ir/modifiers.h2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp29
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp1
5 files changed, 20 insertions, 18 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index b7caa4246..49171c470 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -1864,11 +1864,11 @@ Value IREmitter::ImageQueryLod(const Value& handle, const Value& coords, Texture
return Inst(op, Flags{info}, handle, coords);
}
-Value IREmitter::ImageGradient(const Value& handle, const Value& coords, const Value& derivates,
+Value IREmitter::ImageGradient(const Value& handle, const Value& coords, const Value& derivatives,
const Value& offset, const F32& lod_clamp, TextureInstInfo info) {
const Opcode op{handle.IsImmediate() ? Opcode::BoundImageGradient
: Opcode::BindlessImageGradient};
- return Inst(op, Flags{info}, handle, coords, derivates, offset, lod_clamp);
+ return Inst(op, Flags{info}, handle, coords, derivatives, offset, lod_clamp);
}
Value IREmitter::ImageRead(const Value& handle, const Value& coords, TextureInstInfo info) {
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index f3c81dbe1..6c30897f4 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -335,7 +335,7 @@ public:
[[nodiscard]] Value ImageFetch(const Value& handle, const Value& coords, const Value& offset,
const U32& lod, const U32& multisampling, TextureInstInfo info);
[[nodiscard]] Value ImageGradient(const Value& handle, const Value& coords,
- const Value& derivates, const Value& offset,
+ const Value& derivatives, const Value& offset,
const F32& lod_clamp, TextureInstInfo info);
[[nodiscard]] Value ImageRead(const Value& handle, const Value& coords, TextureInstInfo info);
void ImageWrite(const Value& handle, const Value& coords, const Value& color,
diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h
index 1e9e8c8f5..c20c2401f 100644
--- a/src/shader_recompiler/frontend/ir/modifiers.h
+++ b/src/shader_recompiler/frontend/ir/modifiers.h
@@ -40,7 +40,7 @@ union TextureInstInfo {
BitField<21, 1, u32> has_lod_clamp;
BitField<22, 1, u32> relaxed_precision;
BitField<23, 2, u32> gather_component;
- BitField<25, 2, u32> num_derivates;
+ BitField<25, 2, u32> num_derivatives;
BitField<27, 3, ImageFormat> image_format;
BitField<30, 1, u32> ndv_is_active;
};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp
index dd34507bc..4ce3dd0cd 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp
@@ -59,7 +59,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
BitField<51, 3, IR::Pred> sparse_pred;
BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> coord_reg;
- BitField<20, 8, IR::Reg> derivate_reg;
+ BitField<20, 8, IR::Reg> derivative_reg;
BitField<28, 3, TextureType> type;
BitField<31, 4, u64> mask;
BitField<36, 13, u64> cbuf_offset;
@@ -71,7 +71,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
}
IR::Value coords;
- u32 num_derivates{};
+ u32 num_derivatives{};
IR::Reg base_reg{txd.coord_reg};
IR::Reg last_reg;
IR::Value handle;
@@ -90,42 +90,42 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
switch (txd.type) {
case TextureType::_1D: {
coords = v.F(base_reg);
- num_derivates = 1;
+ num_derivatives = 1;
last_reg = base_reg + 1;
break;
}
case TextureType::ARRAY_1D: {
last_reg = base_reg + 1;
coords = v.ir.CompositeConstruct(v.F(base_reg), read_array());
- num_derivates = 1;
+ num_derivatives = 1;
break;
}
case TextureType::_2D: {
last_reg = base_reg + 2;
coords = v.ir.CompositeConstruct(v.F(base_reg), v.F(base_reg + 1));
- num_derivates = 2;
+ num_derivatives = 2;
break;
}
case TextureType::ARRAY_2D: {
last_reg = base_reg + 2;
coords = v.ir.CompositeConstruct(v.F(base_reg), v.F(base_reg + 1), read_array());
- num_derivates = 2;
+ num_derivatives = 2;
break;
}
default:
throw NotImplementedException("Invalid texture type");
}
- const IR::Reg derivate_reg{txd.derivate_reg};
- IR::Value derivates;
- switch (num_derivates) {
+ const IR::Reg derivative_reg{txd.derivative_reg};
+ IR::Value derivatives;
+ switch (num_derivatives) {
case 1: {
- derivates = v.ir.CompositeConstruct(v.F(derivate_reg), v.F(derivate_reg + 1));
+ derivatives = v.ir.CompositeConstruct(v.F(derivative_reg), v.F(derivative_reg + 1));
break;
}
case 2: {
- derivates = v.ir.CompositeConstruct(v.F(derivate_reg), v.F(derivate_reg + 1),
- v.F(derivate_reg + 2), v.F(derivate_reg + 3));
+ derivatives = v.ir.CompositeConstruct(v.F(derivative_reg), v.F(derivative_reg + 1),
+ v.F(derivative_reg + 2), v.F(derivative_reg + 3));
break;
}
default:
@@ -150,9 +150,10 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
IR::TextureInstInfo info{};
info.type.Assign(GetType(txd.type));
- info.num_derivates.Assign(num_derivates);
+ info.num_derivatives.Assign(num_derivatives);
info.has_lod_clamp.Assign(has_lod_clamp ? 1 : 0);
- const IR::Value sample{v.ir.ImageGradient(handle, coords, derivates, offset, lod_clamp, info)};
+ const IR::Value sample{
+ v.ir.ImageGradient(handle, coords, derivatives, offset, lod_clamp, info)};
IR::Reg dest_reg{txd.dest_reg};
for (size_t element = 0; element < 4; ++element) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index 928b35561..8fac6bad3 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -310,6 +310,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
}
Optimization::CollectShaderInfoPass(env, program);
Optimization::LayerPass(program, host_info);
+ Optimization::VendorWorkaroundPass(program);
CollectInterpolationInfo(env, program);
AddNVNStorageBuffers(program);