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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp6
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h2
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc3
3 files changed, 11 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 6e7dddead..ba9591727 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -1567,6 +1567,12 @@ Value IREmitter::ImageQueryDimension(const Value& handle, const IR::U32& lod) {
return Inst(op, handle, lod);
}
+Value IREmitter::ImageQueryLod(const Value& handle, const Value& coords) {
+ const Opcode op{handle.IsImmediate() ? Opcode::BoundImageQueryLod
+ : Opcode::BindlessImageQueryLod};
+ return Inst(op, handle, coords);
+}
+
U1 IREmitter::VoteAll(const U1& value) {
return Inst<U1>(Opcode::VoteAll, value);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 8f3325738..9e752b208 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -255,6 +255,8 @@ public:
TextureInstInfo info);
[[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod);
+ [[nodiscard]] Value ImageQueryLod(const Value& handle, const Value& coords);
+
[[nodiscard]] Value ImageGather(const Value& handle, const Value& coords, const Value& offset,
const Value& offset2, TextureInstInfo info);
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 302b8471d..49cdcd57f 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -380,6 +380,7 @@ OPCODE(BindlessImageGather, F32x4, U32,
OPCODE(BindlessImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
OPCODE(BindlessImageFetch, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
OPCODE(BindlessImageQueryDimensions, U32x4, U32, U32, )
+OPCODE(BindlessImageQueryLod, F32x4, U32, Opaque, )
OPCODE(BoundImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
OPCODE(BoundImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
@@ -389,6 +390,7 @@ OPCODE(BoundImageGather, F32x4, U32,
OPCODE(BoundImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
OPCODE(BoundImageFetch, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
OPCODE(BoundImageQueryDimensions, U32x4, U32, U32, )
+OPCODE(BoundImageQueryLod, F32x4, U32, Opaque, )
OPCODE(ImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
OPCODE(ImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
@@ -398,6 +400,7 @@ OPCODE(ImageGather, F32x4, U32,
OPCODE(ImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
OPCODE(ImageFetch, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
OPCODE(ImageQueryDimensions, U32x4, U32, U32, )
+OPCODE(ImageQueryLod, F32x4, U32, Opaque, )
// Warp operations
OPCODE(VoteAll, U1, U1, )