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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h
new file mode 100644
index 000000000..3074ea0e3
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h
@@ -0,0 +1,39 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/ir/reg.h"
+
+namespace Shader::Maxwell::LDC {
+
+enum class Mode : u64 {
+ Default,
+ IL,
+ IS,
+ ISL,
+};
+
+enum class Size : u64 {
+ U8,
+ S8,
+ U16,
+ S16,
+ B32,
+ B64,
+};
+
+union Encoding {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_reg;
+ BitField<20, 16, s64> offset;
+ BitField<36, 5, u64> index;
+ BitField<44, 2, Mode> mode;
+ BitField<48, 3, Size> size;
+};
+
+} // namespace Shader::Maxwell::LDC