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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp
new file mode 100644
index 000000000..8c01b7d30
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp
@@ -0,0 +1,55 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+#pragma optimize("", off)
+
+namespace Shader::Maxwell {
+namespace {
+enum class Mode : u64 {
+ Default,
+ Patch,
+ Prim,
+ Attr,
+};
+
+enum class Shift : u64 {
+ Default,
+ U16,
+ B32,
+};
+
+} // Anonymous namespace
+
+void TranslatorVisitor::ISBERD(u64 insn) {
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_reg;
+ BitField<31, 1, u64> skew;
+ BitField<32, 1, u64> o;
+ BitField<33, 2, Mode> mode;
+ BitField<47, 2, Shift> shift;
+ } const isberd{insn};
+
+ if (isberd.skew != 0) {
+ throw NotImplementedException("SKEW");
+ }
+ if (isberd.o != 0) {
+ throw NotImplementedException("O");
+ }
+ if (isberd.mode != Mode::Default) {
+ throw NotImplementedException("Mode {}", isberd.mode.Value());
+ }
+ if (isberd.shift != Shift::Default) {
+ throw NotImplementedException("Shift {}", isberd.shift.Value());
+ }
+ // LOG_WARNING(..., "ISBERD is stubbed");
+ X(isberd.dest_reg, X(isberd.src_reg));
+}
+
+} // namespace Shader::Maxwell