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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp
index d4b417d14..b752785d4 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp
@@ -28,7 +28,7 @@ void SHL(TranslatorVisitor& v, u64 insn, const IR::U32& unsafe_shift) {
IR::U32 result;
if (shl.w != 0) {
// When .W is set, the shift value is wrapped
- // To emulate this we just have to clamp it ourselves.
+ // To emulate this we just have to wrap it ourselves.
const IR::U32 shift{v.ir.BitwiseAnd(unsafe_shift, v.ir.Imm32(31))};
result = v.ir.ShiftLeftLogical(base, shift);
} else {