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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h1
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc1
4 files changed, 7 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 141efd86c..ef3b00bc2 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -343,6 +343,10 @@ void IREmitter::SetFragColor(u32 index, u32 component, const F32& value) {
Inst(Opcode::SetFragColor, Imm32(index), Imm32(component), value);
}
+void IREmitter::SetSampleMask(const U32& value) {
+ Inst(Opcode::SetSampleMask, value);
+}
+
void IREmitter::SetFragDepth(const F32& value) {
Inst(Opcode::SetFragDepth, value);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 81833d928..1a585df15 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -88,6 +88,7 @@ public:
void SetPatch(Patch patch, const F32& value);
void SetFragColor(u32 index, u32 component, const F32& value);
+ void SetSampleMask(const U32& value);
void SetFragDepth(const F32& value);
[[nodiscard]] U32 WorkgroupIdX();
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index b2d7573d9..b53fe2e2a 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -75,6 +75,7 @@ bool Inst::MayHaveSideEffects() const noexcept {
case Opcode::SetAttributeIndexed:
case Opcode::SetPatch:
case Opcode::SetFragColor:
+ case Opcode::SetSampleMask:
case Opcode::SetFragDepth:
case Opcode::WriteGlobalU8:
case Opcode::WriteGlobalS8:
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index d5e443673..0748efa8d 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -51,6 +51,7 @@ OPCODE(SetAttributeIndexed, Void, U32,
OPCODE(GetPatch, F32, Patch, )
OPCODE(SetPatch, Void, Patch, F32, )
OPCODE(SetFragColor, Void, U32, U32, F32, )
+OPCODE(SetSampleMask, Void, U32, )
OPCODE(SetFragDepth, Void, F32, )
OPCODE(GetZFlag, U1, Void, )
OPCODE(GetSFlag, U1, Void, )