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-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp23
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h12
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp12
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.h1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc7
5 files changed, 53 insertions, 2 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 6280c08f6..418b7f5ac 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -374,6 +374,10 @@ U1 IREmitter::GetSparseFromOp(const Value& op) {
return Inst<U1>(Opcode::GetSparseFromOp, op);
}
+U1 IREmitter::GetInBoundsFromOp(const Value& op) {
+ return Inst<U1>(Opcode::GetInBoundsFromOp, op);
+}
+
F16F32F64 IREmitter::FPAdd(const F16F32F64& a, const F16F32F64& b, FpControl control) {
if (a.Type() != b.Type()) {
throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type());
@@ -1486,4 +1490,23 @@ U32 IREmitter::SubgroupBallot(const U1& value) {
return Inst<U32>(Opcode::SubgroupBallot, value);
}
+U32 IREmitter::ShuffleIndex(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+ const IR::U32& seg_mask) {
+ return Inst<U32>(Opcode::ShuffleIndex, value, index, clamp, seg_mask);
+}
+
+U32 IREmitter::ShuffleUp(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+ const IR::U32& seg_mask) {
+ return Inst<U32>(Opcode::ShuffleUp, value, index, clamp, seg_mask);
+}
+
+U32 IREmitter::ShuffleDown(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+ const IR::U32& seg_mask) {
+ return Inst<U32>(Opcode::ShuffleDown, value, index, clamp, seg_mask);
+}
+
+U32 IREmitter::ShuffleButterfly(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+ const IR::U32& seg_mask) {
+ return Inst<U32>(Opcode::ShuffleButterfly, value, index, clamp, seg_mask);
+}
} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index ebbda78a9..64738735e 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -104,6 +104,7 @@ public:
[[nodiscard]] U1 GetCarryFromOp(const Value& op);
[[nodiscard]] U1 GetOverflowFromOp(const Value& op);
[[nodiscard]] U1 GetSparseFromOp(const Value& op);
+ [[nodiscard]] U1 GetInBoundsFromOp(const Value& op);
[[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2);
[[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2, const Value& e3);
@@ -147,7 +148,8 @@ public:
[[nodiscard]] F32F64 FPRecipSqrt(const F32F64& value);
[[nodiscard]] F32 FPSqrt(const F32& value);
[[nodiscard]] F16F32F64 FPSaturate(const F16F32F64& value);
- [[nodiscard]] F16F32F64 FPClamp(const F16F32F64& value, const F16F32F64& min_value, const F16F32F64& max_value);
+ [[nodiscard]] F16F32F64 FPClamp(const F16F32F64& value, const F16F32F64& min_value,
+ const F16F32F64& max_value);
[[nodiscard]] F16F32F64 FPRoundEven(const F16F32F64& value, FpControl control = {});
[[nodiscard]] F16F32F64 FPFloor(const F16F32F64& value, FpControl control = {});
[[nodiscard]] F16F32F64 FPCeil(const F16F32F64& value, FpControl control = {});
@@ -242,6 +244,14 @@ public:
[[nodiscard]] U1 VoteAny(const U1& value);
[[nodiscard]] U1 VoteEqual(const U1& value);
[[nodiscard]] U32 SubgroupBallot(const U1& value);
+ [[nodiscard]] U32 ShuffleIndex(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+ const IR::U32& seg_mask);
+ [[nodiscard]] U32 ShuffleUp(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+ const IR::U32& seg_mask);
+ [[nodiscard]] U32 ShuffleDown(const IR::U32& value, const IR::U32& index, const IR::U32& clamp,
+ const IR::U32& seg_mask);
+ [[nodiscard]] U32 ShuffleButterfly(const IR::U32& value, const IR::U32& index,
+ const IR::U32& clamp, const IR::U32& seg_mask);
private:
IR::Block::iterator insertion_point;
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index ba3968056..be8eb4d4c 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -89,6 +89,7 @@ bool Inst::IsPseudoInstruction() const noexcept {
case Opcode::GetCarryFromOp:
case Opcode::GetOverflowFromOp:
case Opcode::GetSparseFromOp:
+ case Opcode::GetInBoundsFromOp:
return true;
default:
return false;
@@ -123,6 +124,9 @@ Inst* Inst::GetAssociatedPseudoOperation(IR::Opcode opcode) {
case Opcode::GetSparseFromOp:
CheckPseudoInstruction(associated_insts->sparse_inst, Opcode::GetSparseFromOp);
return associated_insts->sparse_inst;
+ case Opcode::GetInBoundsFromOp:
+ CheckPseudoInstruction(associated_insts->in_bounds_inst, Opcode::GetInBoundsFromOp);
+ return associated_insts->in_bounds_inst;
default:
throw InvalidArgument("{} is not a pseudo-instruction", opcode);
}
@@ -262,6 +266,10 @@ void Inst::Use(const Value& value) {
AllocAssociatedInsts(assoc_inst);
SetPseudoInstruction(assoc_inst->sparse_inst, this);
break;
+ case Opcode::GetInBoundsFromOp:
+ AllocAssociatedInsts(assoc_inst);
+ SetPseudoInstruction(assoc_inst->in_bounds_inst, this);
+ break;
default:
break;
}
@@ -289,6 +297,10 @@ void Inst::UndoUse(const Value& value) {
AllocAssociatedInsts(assoc_inst);
RemovePseudoInstruction(assoc_inst->overflow_inst, Opcode::GetOverflowFromOp);
break;
+ case Opcode::GetInBoundsFromOp:
+ AllocAssociatedInsts(assoc_inst);
+ RemovePseudoInstruction(assoc_inst->in_bounds_inst, Opcode::GetInBoundsFromOp);
+ break;
default:
break;
}
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.h b/src/shader_recompiler/frontend/ir/microinstruction.h
index d5336c438..770bbd550 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.h
+++ b/src/shader_recompiler/frontend/ir/microinstruction.h
@@ -134,6 +134,7 @@ static_assert(sizeof(Inst) <= 128, "Inst size unintentionally increased");
struct AssociatedInsts {
union {
+ Inst* in_bounds_inst;
Inst* sparse_inst;
Inst* zero_inst{};
};
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index dd17212a1..a2479c46a 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -159,6 +159,7 @@ OPCODE(GetSignFromOp, U1, Opaq
OPCODE(GetCarryFromOp, U1, Opaque, )
OPCODE(GetOverflowFromOp, U1, Opaque, )
OPCODE(GetSparseFromOp, U1, Opaque, )
+OPCODE(GetInBoundsFromOp, U1, Opaque, )
// Floating-point operations
OPCODE(FPAbs16, F16, F16, )
@@ -363,8 +364,12 @@ OPCODE(ImageSampleExplicitLod, F32x4, U32,
OPCODE(ImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
OPCODE(ImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
-// Vote operations
+// Warp operations
OPCODE(VoteAll, U1, U1, )
OPCODE(VoteAny, U1, U1, )
OPCODE(VoteEqual, U1, U1, )
OPCODE(SubgroupBallot, U32, U1, )
+OPCODE(ShuffleIndex, U32, U32, U32, U32, U32, )
+OPCODE(ShuffleUp, U32, U32, U32, U32, U32, )
+OPCODE(ShuffleDown, U32, U32, U32, U32, U32, )
+OPCODE(ShuffleButterfly, U32, U32, U32, U32, U32, )