diff options
Diffstat (limited to '')
4 files changed, 7 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index 141efd86c..ef3b00bc2 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -343,6 +343,10 @@ void IREmitter::SetFragColor(u32 index, u32 component, const F32& value) { Inst(Opcode::SetFragColor, Imm32(index), Imm32(component), value); } +void IREmitter::SetSampleMask(const U32& value) { + Inst(Opcode::SetSampleMask, value); +} + void IREmitter::SetFragDepth(const F32& value) { Inst(Opcode::SetFragDepth, value); } diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 81833d928..1a585df15 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -88,6 +88,7 @@ public: void SetPatch(Patch patch, const F32& value); void SetFragColor(u32 index, u32 component, const F32& value); + void SetSampleMask(const U32& value); void SetFragDepth(const F32& value); [[nodiscard]] U32 WorkgroupIdX(); diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp index b2d7573d9..b53fe2e2a 100644 --- a/src/shader_recompiler/frontend/ir/microinstruction.cpp +++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp @@ -75,6 +75,7 @@ bool Inst::MayHaveSideEffects() const noexcept { case Opcode::SetAttributeIndexed: case Opcode::SetPatch: case Opcode::SetFragColor: + case Opcode::SetSampleMask: case Opcode::SetFragDepth: case Opcode::WriteGlobalU8: case Opcode::WriteGlobalS8: diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index d5e443673..0748efa8d 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc @@ -51,6 +51,7 @@ OPCODE(SetAttributeIndexed, Void, U32, OPCODE(GetPatch, F32, Patch, ) OPCODE(SetPatch, Void, Patch, F32, ) OPCODE(SetFragColor, Void, U32, U32, F32, ) +OPCODE(SetSampleMask, Void, U32, ) OPCODE(SetFragDepth, Void, F32, ) OPCODE(GetZFlag, U1, Void, ) OPCODE(GetSFlag, U1, Void, ) |