diff options
Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/frontend/ir/basic_block.cpp | 5 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/basic_block.h | 3 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.cpp | 16 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.h | 7 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/microinstruction.cpp | 11 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/opcodes.inc | 6 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/value.h | 2 |
7 files changed, 49 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp index 7c08b25ce..974efa4a0 100644 --- a/src/shader_recompiler/frontend/ir/basic_block.cpp +++ b/src/shader_recompiler/frontend/ir/basic_block.cpp @@ -22,6 +22,11 @@ void Block::AppendNewInst(Opcode op, std::initializer_list<Value> args) { PrependNewInst(end(), op, args); } +Block::iterator Block::PrependNewInst(iterator insertion_point, const Inst& base_inst) { + Inst* const inst{inst_pool->Create(base_inst)}; + return instructions.insert(insertion_point, *inst); +} + Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op, std::initializer_list<Value> args, u32 flags) { Inst* const inst{inst_pool->Create(op, flags)}; diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h index 9ce1ed07e..fbfe98266 100644 --- a/src/shader_recompiler/frontend/ir/basic_block.h +++ b/src/shader_recompiler/frontend/ir/basic_block.h @@ -40,6 +40,9 @@ public: /// Appends a new instruction to the end of this basic block. void AppendNewInst(Opcode op, std::initializer_list<Value> args); + /// Prepends a copy of an instruction to this basic block before the insertion point. + iterator PrependNewInst(iterator insertion_point, const Inst& base_inst); + /// Prepends a new instruction to this basic block before the insertion point. iterator PrependNewInst(iterator insertion_point, Opcode op, std::initializer_list<Value> args = {}, u32 flags = 0); diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index 13159a68d..356f889ac 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -375,6 +375,10 @@ F32 IREmitter::YDirection() { return Inst<F32>(Opcode::YDirection); } +F32 IREmitter::ResolutionDownFactor() { + return Inst<F32>(Opcode::ResolutionDownFactor); +} + U32 IREmitter::LaneId() { return Inst<U32>(Opcode::LaneId); } @@ -1141,6 +1145,10 @@ U32 IREmitter::IMul(const U32& a, const U32& b) { return Inst<U32>(Opcode::IMul32, a, b); } +U32 IREmitter::IDiv(const U32& a, const U32& b, bool is_signed) { + return Inst<U32>(is_signed ? Opcode::SDiv32 : Opcode::UDiv32, a, b); +} + U32U64 IREmitter::INeg(const U32U64& value) { switch (value.Type()) { case Type::U32: @@ -1938,6 +1946,14 @@ Value IREmitter::ImageAtomicExchange(const Value& handle, const Value& coords, c return Inst(op, Flags{info}, handle, coords, value); } +U1 IREmitter::IsTextureScaled(const U32& index) { + return Inst<U1>(Opcode::IsTextureScaled, index); +} + +U1 IREmitter::IsImageScaled(const U32& index) { + return Inst<U1>(Opcode::IsImageScaled, index); +} + U1 IREmitter::VoteAll(const U1& value) { return Inst<U1>(Opcode::VoteAll, value); } diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 1b89ca5a0..13eefa88b 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -102,6 +102,8 @@ public: [[nodiscard]] U1 IsHelperInvocation(); [[nodiscard]] F32 YDirection(); + [[nodiscard]] F32 ResolutionDownFactor(); + [[nodiscard]] U32 LaneId(); [[nodiscard]] U32 LoadGlobalU8(const U64& address); @@ -207,6 +209,7 @@ public: [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b); [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b); [[nodiscard]] U32 IMul(const U32& a, const U32& b); + [[nodiscard]] U32 IDiv(const U32& a, const U32& b, bool is_signed = false); [[nodiscard]] U32U64 INeg(const U32U64& value); [[nodiscard]] U32 IAbs(const U32& value); [[nodiscard]] U32U64 ShiftLeftLogical(const U32U64& base, const U32& shift); @@ -356,6 +359,10 @@ public: TextureInstInfo info); [[nodiscard]] Value ImageAtomicExchange(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); + + [[nodiscard]] U1 IsTextureScaled(const U32& index); + [[nodiscard]] U1 IsImageScaled(const U32& index); + [[nodiscard]] U1 VoteAll(const U1& value); [[nodiscard]] U1 VoteAny(const U1& value); [[nodiscard]] U1 VoteEqual(const U1& value); diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp index 30b470bdd..97e2bf6af 100644 --- a/src/shader_recompiler/frontend/ir/microinstruction.cpp +++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp @@ -47,6 +47,17 @@ Inst::Inst(IR::Opcode op_, u32 flags_) noexcept : op{op_}, flags{flags_} { } } +Inst::Inst(const Inst& base) : op{base.op}, flags{base.flags} { + if (base.op == Opcode::Phi) { + throw NotImplementedException("Copying phi node"); + } + std::construct_at(&args); + const size_t num_args{base.NumArgs()}; + for (size_t index = 0; index < num_args; ++index) { + SetArg(index, base.Arg(index)); + } +} + Inst::~Inst() { if (op == Opcode::Phi) { std::destroy_at(&phi_args); diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index d91098c80..6929919df 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc @@ -62,6 +62,7 @@ OPCODE(InvocationId, U32, OPCODE(SampleId, U32, ) OPCODE(IsHelperInvocation, U1, ) OPCODE(YDirection, F32, ) +OPCODE(ResolutionDownFactor, F32, ) // Undefined OPCODE(UndefU1, U1, ) @@ -286,6 +287,8 @@ OPCODE(IAdd64, U64, U64, OPCODE(ISub32, U32, U32, U32, ) OPCODE(ISub64, U64, U64, U64, ) OPCODE(IMul32, U32, U32, U32, ) +OPCODE(SDiv32, U32, U32, U32, ) +OPCODE(UDiv32, U32, U32, U32, ) OPCODE(INeg32, U32, U32, ) OPCODE(INeg64, U64, U64, ) OPCODE(IAbs32, U32, U32, ) @@ -490,6 +493,9 @@ OPCODE(ImageGradient, F32x4, Opaq OPCODE(ImageRead, U32x4, Opaque, Opaque, ) OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, ) +OPCODE(IsTextureScaled, U1, U32, ) +OPCODE(IsImageScaled, U1, U32, ) + // Atomic Image operations OPCODE(BindlessImageAtomicIAdd32, U32, U32, Opaque, U32, ) diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index 6c9ef6bdd..947579852 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h @@ -116,10 +116,10 @@ public: class Inst : public boost::intrusive::list_base_hook<> { public: explicit Inst(IR::Opcode op_, u32 flags_) noexcept; + explicit Inst(const Inst& base); ~Inst(); Inst& operator=(const Inst&) = delete; - Inst(const Inst&) = delete; Inst& operator=(Inst&&) = delete; Inst(Inst&&) = delete; |