diff options
Diffstat (limited to 'src/shader_recompiler/frontend/ir/value.h')
-rw-r--r-- | src/shader_recompiler/frontend/ir/value.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index 6a673ca05..e8bbb93a5 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h @@ -44,6 +44,7 @@ public: explicit Value(u8 value) noexcept; explicit Value(u16 value) noexcept; explicit Value(u32 value) noexcept; + explicit Value(s32 value) noexcept; explicit Value(f32 value) noexcept; explicit Value(u64 value) noexcept; explicit Value(f64 value) noexcept; @@ -66,6 +67,7 @@ public: [[nodiscard]] u8 U8() const; [[nodiscard]] u16 U16() const; [[nodiscard]] u32 U32() const; + [[nodiscard]] s32 S32() const; [[nodiscard]] f32 F32() const; [[nodiscard]] u64 U64() const; [[nodiscard]] f64 F64() const; @@ -85,6 +87,7 @@ private: u8 imm_u8; u16 imm_u16; u32 imm_u32; + s32 imm_s32; f32 imm_f32; u64 imm_u64; f64 imm_f64; @@ -266,6 +269,7 @@ using U8 = TypedValue<Type::U8>; using U16 = TypedValue<Type::U16>; using U32 = TypedValue<Type::U32>; using U64 = TypedValue<Type::U64>; +using S32 = TypedValue<Type::S32>; using F16 = TypedValue<Type::F16>; using F32 = TypedValue<Type::F32>; using F64 = TypedValue<Type::F64>; @@ -377,6 +381,14 @@ inline u32 Value::U32() const { return imm_u32; } +inline s32 Value::S32() const { + if (IsIdentity()) { + return inst->Arg(0).S32(); + } + DEBUG_ASSERT(type == Type::S32); + return imm_s32; +} + inline f32 Value::F32() const { if (IsIdentity()) { return inst->Arg(0).F32(); |