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Diffstat (limited to 'src/shader_recompiler/frontend/ir/type.h')
-rw-r--r-- | src/shader_recompiler/frontend/ir/type.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h new file mode 100644 index 000000000..f753628e8 --- /dev/null +++ b/src/shader_recompiler/frontend/ir/type.h @@ -0,0 +1,47 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <string> + +#include <fmt/format.h> + +#include "common/common_funcs.h" +#include "shader_recompiler/exception.h" + +namespace Shader::IR { + +enum class Type { + Void = 0, + Opaque = 1 << 0, + Label = 1 << 1, + Reg = 1 << 2, + Pred = 1 << 3, + Attribute = 1 << 4, + U1 = 1 << 5, + U8 = 1 << 6, + U16 = 1 << 7, + U32 = 1 << 8, + U64 = 1 << 9, + ZSCO = 1 << 10, +}; +DECLARE_ENUM_FLAG_OPERATORS(Type) + +[[nodiscard]] std::string NameOf(Type type); + +[[nodiscard]] bool AreTypesCompatible(Type lhs, Type rhs) noexcept; + +} // namespace Shader::IR + +template <> +struct fmt::formatter<Shader::IR::Type> { + constexpr auto parse(format_parse_context& ctx) { + return ctx.begin(); + } + template <typename FormatContext> + auto format(const Shader::IR::Type& type, FormatContext& ctx) { + return fmt::format_to(ctx.out(), "{}", NameOf(type)); + } +}; |