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-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index dd17212a1..a2479c46a 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -159,6 +159,7 @@ OPCODE(GetSignFromOp, U1, Opaq
OPCODE(GetCarryFromOp, U1, Opaque, )
OPCODE(GetOverflowFromOp, U1, Opaque, )
OPCODE(GetSparseFromOp, U1, Opaque, )
+OPCODE(GetInBoundsFromOp, U1, Opaque, )
// Floating-point operations
OPCODE(FPAbs16, F16, F16, )
@@ -363,8 +364,12 @@ OPCODE(ImageSampleExplicitLod, F32x4, U32,
OPCODE(ImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
OPCODE(ImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, )
-// Vote operations
+// Warp operations
OPCODE(VoteAll, U1, U1, )
OPCODE(VoteAny, U1, U1, )
OPCODE(VoteEqual, U1, U1, )
OPCODE(SubgroupBallot, U32, U1, )
+OPCODE(ShuffleIndex, U32, U32, U32, U32, U32, )
+OPCODE(ShuffleUp, U32, U32, U32, U32, U32, )
+OPCODE(ShuffleDown, U32, U32, U32, U32, U32, )
+OPCODE(ShuffleButterfly, U32, U32, U32, U32, U32, )