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-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.h185
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diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h
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+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <initializer_list>
+#include <map>
+#include <span>
+#include <vector>
+
+#include <boost/intrusive/list.hpp>
+
+#include "common/bit_cast.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/ir/condition.h"
+#include "shader_recompiler/frontend/ir/value.h"
+#include "shader_recompiler/object_pool.h"
+
+namespace Shader::IR {
+
+class Block {
+public:
+ using InstructionList = boost::intrusive::list<Inst>;
+ using size_type = InstructionList::size_type;
+ using iterator = InstructionList::iterator;
+ using const_iterator = InstructionList::const_iterator;
+ using reverse_iterator = InstructionList::reverse_iterator;
+ using const_reverse_iterator = InstructionList::const_reverse_iterator;
+
+ explicit Block(ObjectPool<Inst>& inst_pool_);
+ ~Block();
+
+ Block(const Block&) = delete;
+ Block& operator=(const Block&) = delete;
+
+ Block(Block&&) = default;
+ Block& operator=(Block&&) = default;
+
+ /// Appends a new instruction to the end of this basic block.
+ void AppendNewInst(Opcode op, std::initializer_list<Value> args);
+
+ /// Prepends a new instruction to this basic block before the insertion point.
+ iterator PrependNewInst(iterator insertion_point, Opcode op,
+ std::initializer_list<Value> args = {}, u32 flags = 0);
+
+ /// Adds a new branch to this basic block.
+ void AddBranch(Block* block);
+
+ /// Gets a mutable reference to the instruction list for this basic block.
+ [[nodiscard]] InstructionList& Instructions() noexcept {
+ return instructions;
+ }
+ /// Gets an immutable reference to the instruction list for this basic block.
+ [[nodiscard]] const InstructionList& Instructions() const noexcept {
+ return instructions;
+ }
+
+ /// Gets an immutable span to the immediate predecessors.
+ [[nodiscard]] std::span<Block* const> ImmPredecessors() const noexcept {
+ return imm_predecessors;
+ }
+ /// Gets an immutable span to the immediate successors.
+ [[nodiscard]] std::span<Block* const> ImmSuccessors() const noexcept {
+ return imm_successors;
+ }
+
+ /// Intrusively store the host definition of this instruction.
+ template <typename DefinitionType>
+ void SetDefinition(DefinitionType def) {
+ definition = Common::BitCast<u32>(def);
+ }
+
+ /// Return the intrusively stored host definition of this instruction.
+ template <typename DefinitionType>
+ [[nodiscard]] DefinitionType Definition() const noexcept {
+ return Common::BitCast<DefinitionType>(definition);
+ }
+
+ void SetSsaRegValue(IR::Reg reg, const Value& value) noexcept {
+ ssa_reg_values[RegIndex(reg)] = value;
+ }
+ const Value& SsaRegValue(IR::Reg reg) const noexcept {
+ return ssa_reg_values[RegIndex(reg)];
+ }
+
+ void SsaSeal() noexcept {
+ is_ssa_sealed = true;
+ }
+ [[nodiscard]] bool IsSsaSealed() const noexcept {
+ return is_ssa_sealed;
+ }
+
+ [[nodiscard]] bool empty() const {
+ return instructions.empty();
+ }
+ [[nodiscard]] size_type size() const {
+ return instructions.size();
+ }
+
+ [[nodiscard]] Inst& front() {
+ return instructions.front();
+ }
+ [[nodiscard]] const Inst& front() const {
+ return instructions.front();
+ }
+
+ [[nodiscard]] Inst& back() {
+ return instructions.back();
+ }
+ [[nodiscard]] const Inst& back() const {
+ return instructions.back();
+ }
+
+ [[nodiscard]] iterator begin() {
+ return instructions.begin();
+ }
+ [[nodiscard]] const_iterator begin() const {
+ return instructions.begin();
+ }
+ [[nodiscard]] iterator end() {
+ return instructions.end();
+ }
+ [[nodiscard]] const_iterator end() const {
+ return instructions.end();
+ }
+
+ [[nodiscard]] reverse_iterator rbegin() {
+ return instructions.rbegin();
+ }
+ [[nodiscard]] const_reverse_iterator rbegin() const {
+ return instructions.rbegin();
+ }
+ [[nodiscard]] reverse_iterator rend() {
+ return instructions.rend();
+ }
+ [[nodiscard]] const_reverse_iterator rend() const {
+ return instructions.rend();
+ }
+
+ [[nodiscard]] const_iterator cbegin() const {
+ return instructions.cbegin();
+ }
+ [[nodiscard]] const_iterator cend() const {
+ return instructions.cend();
+ }
+
+ [[nodiscard]] const_reverse_iterator crbegin() const {
+ return instructions.crbegin();
+ }
+ [[nodiscard]] const_reverse_iterator crend() const {
+ return instructions.crend();
+ }
+
+private:
+ /// Memory pool for instruction list
+ ObjectPool<Inst>* inst_pool;
+
+ /// List of instructions in this block
+ InstructionList instructions;
+
+ /// Block immediate predecessors
+ std::vector<Block*> imm_predecessors;
+ /// Block immediate successors
+ std::vector<Block*> imm_successors;
+
+ /// Intrusively store the value of a register in the block.
+ std::array<Value, NUM_REGS> ssa_reg_values;
+ /// Intrusively store if the block is sealed in the SSA pass.
+ bool is_ssa_sealed{false};
+
+ /// Intrusively stored host definition of this block.
+ u32 definition{};
+};
+
+using BlockList = std::vector<Block*>;
+
+[[nodiscard]] std::string DumpBlock(const Block& block);
+
+[[nodiscard]] std::string DumpBlock(const Block& block,
+ const std::map<const Block*, size_t>& block_to_index,
+ std::map<const Inst*, size_t>& inst_to_index,
+ size_t& inst_index);
+
+} // namespace Shader::IR