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-rw-r--r--src/shader_recompiler/file_environment.h21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/shader_recompiler/file_environment.h b/src/shader_recompiler/file_environment.h
new file mode 100644
index 000000000..c294bc6fa
--- /dev/null
+++ b/src/shader_recompiler/file_environment.h
@@ -0,0 +1,21 @@
+#pragma once
+
+#include <vector>
+
+#include "common/common_types.h"
+#include "environment.h"
+
+namespace Shader {
+
+class FileEnvironment final : public Environment {
+public:
+ explicit FileEnvironment(const char* path);
+ ~FileEnvironment() override;
+
+ u64 ReadInstruction(u32 offset) const override;
+
+private:
+ std::vector<u64> data;
+};
+
+} // namespace Shader