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-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp124
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp8
4 files changed, 134 insertions, 6 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 002b305dc..eadecb064 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -82,6 +82,28 @@ Id GetAttributeType(EmitContext& ctx, AttributeType type) {
}
throw InvalidArgument("Invalid attribute type {}", type);
}
+
+struct AttrInfo {
+ Id pointer;
+ Id id;
+ bool needs_cast;
+};
+
+std::optional<AttrInfo> AttrTypes(EmitContext& ctx, u32 index) {
+ const AttributeType type{ctx.profile.generic_input_types.at(index)};
+ switch (type) {
+ case AttributeType::Float:
+ return AttrInfo{ctx.input_f32, ctx.F32[1], false};
+ case AttributeType::UnsignedInt:
+ return AttrInfo{ctx.input_u32, ctx.U32[1], true};
+ case AttributeType::SignedInt:
+ return AttrInfo{ctx.input_s32, ctx.TypeInt(32, true), true};
+ case AttributeType::Disabled:
+ return std::nullopt;
+ }
+ throw InvalidArgument("Invalid attribute type {}", type);
+}
+
} // Anonymous namespace
void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
@@ -107,6 +129,7 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& bin
DefineConstantBuffers(program.info, binding);
DefineStorageBuffers(program.info, binding);
DefineTextures(program.info, binding);
+ DefineAttributeMemAccess(program.info);
DefineLabels(program);
}
@@ -290,6 +313,107 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
}
}
+void EmitContext::DefineAttributeMemAccess(const Info& info) {
+ const auto make_load{[&]() {
+ const Id end_block{OpLabel()};
+ const Id default_label{OpLabel()};
+
+ const Id func_type_load{TypeFunction(F32[1], U32[1])};
+ const Id func{OpFunction(F32[1], spv::FunctionControlMask::MaskNone, func_type_load)};
+ const Id offset{OpFunctionParameter(U32[1])};
+ AddLabel();
+ const Id base_index{OpShiftRightLogical(U32[1], offset, Constant(U32[1], 2U))};
+ const Id masked_index{OpBitwiseAnd(U32[1], base_index, Constant(U32[1], 3U))};
+ const Id compare_index{OpShiftRightLogical(U32[1], base_index, Constant(U32[1], 2U))};
+ std::vector<Sirit::Literal> literals;
+ std::vector<Id> labels;
+ const u32 base_attribute_value = static_cast<u32>(IR::Attribute::Generic0X) >> 2;
+ for (u32 i = 0; i < info.input_generics.size(); i++) {
+ if (!info.input_generics[i].used) {
+ continue;
+ }
+ literals.push_back(base_attribute_value + i);
+ labels.push_back(OpLabel());
+ }
+ OpSelectionMerge(end_block, spv::SelectionControlMask::MaskNone);
+ OpSwitch(compare_index, default_label, literals, labels);
+ AddLabel(default_label);
+ OpReturnValue(Constant(F32[1], 0.0f));
+ size_t label_index = 0;
+ for (u32 i = 0; i < info.input_generics.size(); i++) {
+ if (!info.input_generics[i].used) {
+ continue;
+ }
+ AddLabel(labels[label_index]);
+ const auto type{AttrTypes(*this, i)};
+ if (!type) {
+ OpReturnValue(Constant(F32[1], 0.0f));
+ label_index++;
+ continue;
+ }
+ const Id generic_id{input_generics.at(i)};
+ const Id pointer{OpAccessChain(type->pointer, generic_id, masked_index)};
+ const Id value{OpLoad(type->id, pointer)};
+ const Id result{type->needs_cast ? OpBitcast(F32[1], value) : value};
+ OpReturnValue(result);
+ label_index++;
+ }
+ AddLabel(end_block);
+ OpUnreachable();
+ OpFunctionEnd();
+ return func;
+ }};
+ const auto make_store{[&]() {
+ const Id end_block{OpLabel()};
+ const Id default_label{OpLabel()};
+
+ const Id func_type_store{TypeFunction(void_id, U32[1], F32[1])};
+ const Id func{OpFunction(void_id, spv::FunctionControlMask::MaskNone, func_type_store)};
+ const Id offset{OpFunctionParameter(U32[1])};
+ const Id store_value{OpFunctionParameter(F32[1])};
+ AddLabel();
+ const Id base_index{OpShiftRightLogical(U32[1], offset, Constant(U32[1], 2U))};
+ const Id masked_index{OpBitwiseAnd(U32[1], base_index, Constant(U32[1], 3U))};
+ const Id compare_index{OpShiftRightLogical(U32[1], base_index, Constant(U32[1], 2U))};
+ std::vector<Sirit::Literal> literals;
+ std::vector<Id> labels;
+ const u32 base_attribute_value = static_cast<u32>(IR::Attribute::Generic0X) >> 2;
+ for (u32 i = 0; i < info.stores_generics.size(); i++) {
+ if (!info.stores_generics[i]) {
+ continue;
+ }
+ literals.push_back(base_attribute_value + i);
+ labels.push_back(OpLabel());
+ }
+ OpSelectionMerge(end_block, spv::SelectionControlMask::MaskNone);
+ OpSwitch(compare_index, default_label, literals, labels);
+ AddLabel(default_label);
+ OpReturn();
+ size_t label_index = 0;
+ for (u32 i = 0; i < info.stores_generics.size(); i++) {
+ if (!info.stores_generics[i]) {
+ continue;
+ }
+ AddLabel(labels[label_index]);
+ const Id generic_id{output_generics.at(i)};
+ const Id pointer{OpAccessChain(output_f32, generic_id, masked_index)};
+ OpStore(pointer, store_value);
+ OpReturn();
+ label_index++;
+ }
+ AddLabel(end_block);
+ OpUnreachable();
+ OpFunctionEnd();
+ return func;
+ }};
+ if (info.loads_indexed_attributes) {
+ indexed_load_func = make_load();
+ }
+ if (info.stores_indexed_attributes) {
+ indexed_store_func = make_store();
+ }
+}
+
void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
if (info.constant_buffer_descriptors.empty()) {
return;
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index 03c5a6aba..7a2ac0511 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -116,6 +116,9 @@ public:
Id fswzadd_lut_a{};
Id fswzadd_lut_b{};
+ Id indexed_load_func{};
+ Id indexed_store_func{};
+
Id local_memory{};
Id shared_memory_u8{};
@@ -148,6 +151,7 @@ private:
void DefineConstantBuffers(const Info& info, u32& binding);
void DefineStorageBuffers(const Info& info, u32& binding);
void DefineTextures(const Info& info, u32& binding);
+ void DefineAttributeMemAccess(const Info& info);
void DefineLabels(IR::Program& program);
void DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type, u32 binding,
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 712c5e61f..08460c94e 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -51,8 +51,8 @@ Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& o
Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr);
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value);
-void EmitGetAttributeIndexed(EmitContext& ctx);
-void EmitSetAttributeIndexed(EmitContext& ctx);
+Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset);
+void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value);
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value);
void EmitSetFragDepth(EmitContext& ctx, Id value);
void EmitGetZFlag(EmitContext& ctx);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 1bfc60294..a60eca815 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -216,12 +216,12 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value) {
ctx.OpStore(*output, value);
}
-void EmitGetAttributeIndexed(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset) {
+ return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset);
}
-void EmitSetAttributeIndexed(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value) {
+ ctx.OpFunctionCall(ctx.void_id, ctx.indexed_store_func, offset, value);
}
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value) {