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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp3
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp3
2 files changed, 4 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 0cd87a48f..fee510f7b 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -473,7 +473,8 @@ void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value) {
}
void EmitSetSampleMask(EmitContext& ctx, Id value) {
- ctx.OpStore(ctx.sample_mask, value);
+ const Id pointer{ctx.OpAccessChain(ctx.output_u32, ctx.sample_mask, ctx.u32_zero_value)};
+ ctx.OpStore(pointer, value);
}
void EmitSetFragDepth(EmitContext& ctx, Id value) {
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index d48d4860e..47739794f 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -1572,7 +1572,8 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
Decorate(frag_depth, spv::Decoration::BuiltIn, spv::BuiltIn::FragDepth);
}
if (info.stores_sample_mask) {
- sample_mask = DefineOutput(*this, U32[1], std::nullopt);
+ const Id array_type{TypeArray(U32[1], Const(1U))};
+ sample_mask = DefineOutput(*this, array_type, std::nullopt);
Decorate(sample_mask, spv::Decoration::BuiltIn, spv::BuiltIn::SampleMask);
}
break;