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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp2
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index 97a6b383b..01f9abc71 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -175,7 +175,7 @@ bool IsReference(IR::Inst& inst) {
}
void PrecolorInst(IR::Inst& phi) {
- // Insert phi moves before references to avoid overwritting other phis
+ // Insert phi moves before references to avoid overwriting other phis
const size_t num_args{phi.NumArgs()};
for (size_t i = 0; i < num_args; ++i) {
IR::Block& phi_block{*phi.PhiBlock(i)};
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
index 76c18e488..e8a4390f6 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
@@ -101,7 +101,7 @@ bool IsReference(IR::Inst& inst) {
}
void PrecolorInst(IR::Inst& phi) {
- // Insert phi moves before references to avoid overwritting other phis
+ // Insert phi moves before references to avoid overwriting other phis
const size_t num_args{phi.NumArgs()};
for (size_t i = 0; i < num_args; ++i) {
IR::Block& phi_block{*phi.PhiBlock(i)};