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-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp147
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h10
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp39
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h3
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp88
5 files changed, 232 insertions, 55 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 032cf5e03..067f61613 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -125,19 +125,36 @@ u32 NumVertices(InputTopology input_topology) {
throw InvalidArgument("Invalid input topology {}", input_topology);
}
-Id DefineInput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
- if (ctx.stage == Stage::Geometry) {
- const u32 num_vertices{NumVertices(ctx.profile.input_topology)};
- type = ctx.TypeArray(type, ctx.Constant(ctx.U32[1], num_vertices));
+Id DefineInput(EmitContext& ctx, Id type, bool per_invocation,
+ std::optional<spv::BuiltIn> builtin = std::nullopt) {
+ switch (ctx.stage) {
+ case Stage::TessellationControl:
+ case Stage::TessellationEval:
+ if (per_invocation) {
+ type = ctx.TypeArray(type, ctx.Constant(ctx.U32[1], 32u));
+ }
+ break;
+ case Stage::Geometry:
+ if (per_invocation) {
+ const u32 num_vertices{NumVertices(ctx.profile.input_topology)};
+ type = ctx.TypeArray(type, ctx.Constant(ctx.U32[1], num_vertices));
+ }
+ break;
+ default:
+ break;
}
return DefineVariable(ctx, type, builtin, spv::StorageClass::Input);
}
-Id DefineOutput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
+Id DefineOutput(EmitContext& ctx, Id type, std::optional<u32> invocations,
+ std::optional<spv::BuiltIn> builtin = std::nullopt) {
+ if (invocations && ctx.stage == Stage::TessellationControl) {
+ type = ctx.TypeArray(type, ctx.Constant(ctx.U32[1], *invocations));
+ }
return DefineVariable(ctx, type, builtin, spv::StorageClass::Output);
}
-void DefineGenericOutput(EmitContext& ctx, size_t index) {
+void DefineGenericOutput(EmitContext& ctx, size_t index, std::optional<u32> invocations) {
static constexpr std::string_view swizzle{"xyzw"};
const size_t base_attr_index{static_cast<size_t>(IR::Attribute::Generic0X) + index * 4};
u32 element{0};
@@ -150,7 +167,7 @@ void DefineGenericOutput(EmitContext& ctx, size_t index) {
}
const u32 num_components{xfb_varying ? xfb_varying->components : remainder};
- const Id id{DefineOutput(ctx, ctx.F32[num_components])};
+ const Id id{DefineOutput(ctx, ctx.F32[num_components], invocations)};
ctx.Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
if (element > 0) {
ctx.Decorate(id, spv::Decoration::Component, element);
@@ -161,10 +178,10 @@ void DefineGenericOutput(EmitContext& ctx, size_t index) {
ctx.Decorate(id, spv::Decoration::Offset, xfb_varying->offset);
}
if (num_components < 4 || element > 0) {
- ctx.Name(id, fmt::format("out_attr{}", index));
- } else {
const std::string_view subswizzle{swizzle.substr(element, num_components)};
ctx.Name(id, fmt::format("out_attr{}_{}", index, subswizzle));
+ } else {
+ ctx.Name(id, fmt::format("out_attr{}", index));
}
const GenericElementInfo info{
.id = id,
@@ -383,7 +400,7 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& bin
AddCapability(spv::Capability::Shader);
DefineCommonTypes(program.info);
DefineCommonConstants();
- DefineInterfaces(program.info);
+ DefineInterfaces(program);
DefineLocalMemory(program);
DefineSharedMemory(program);
DefineSharedMemoryFunctions(program);
@@ -472,9 +489,9 @@ void EmitContext::DefineCommonConstants() {
f32_zero_value = Constant(F32[1], 0.0f);
}
-void EmitContext::DefineInterfaces(const Info& info) {
- DefineInputs(info);
- DefineOutputs(info);
+void EmitContext::DefineInterfaces(const IR::Program& program) {
+ DefineInputs(program.info);
+ DefineOutputs(program);
}
void EmitContext::DefineLocalMemory(const IR::Program& program) {
@@ -972,26 +989,29 @@ void EmitContext::DefineLabels(IR::Program& program) {
void EmitContext::DefineInputs(const Info& info) {
if (info.uses_workgroup_id) {
- workgroup_id = DefineInput(*this, U32[3], spv::BuiltIn::WorkgroupId);
+ workgroup_id = DefineInput(*this, U32[3], false, spv::BuiltIn::WorkgroupId);
}
if (info.uses_local_invocation_id) {
- local_invocation_id = DefineInput(*this, U32[3], spv::BuiltIn::LocalInvocationId);
+ local_invocation_id = DefineInput(*this, U32[3], false, spv::BuiltIn::LocalInvocationId);
+ }
+ if (info.uses_invocation_id) {
+ invocation_id = DefineInput(*this, U32[1], false, spv::BuiltIn::InvocationId);
}
if (info.uses_is_helper_invocation) {
- is_helper_invocation = DefineInput(*this, U1, spv::BuiltIn::HelperInvocation);
+ is_helper_invocation = DefineInput(*this, U1, false, spv::BuiltIn::HelperInvocation);
}
if (info.uses_subgroup_mask) {
- subgroup_mask_eq = DefineInput(*this, U32[4], spv::BuiltIn::SubgroupEqMaskKHR);
- subgroup_mask_lt = DefineInput(*this, U32[4], spv::BuiltIn::SubgroupLtMaskKHR);
- subgroup_mask_le = DefineInput(*this, U32[4], spv::BuiltIn::SubgroupLeMaskKHR);
- subgroup_mask_gt = DefineInput(*this, U32[4], spv::BuiltIn::SubgroupGtMaskKHR);
- subgroup_mask_ge = DefineInput(*this, U32[4], spv::BuiltIn::SubgroupGeMaskKHR);
+ subgroup_mask_eq = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupEqMaskKHR);
+ subgroup_mask_lt = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupLtMaskKHR);
+ subgroup_mask_le = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupLeMaskKHR);
+ subgroup_mask_gt = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupGtMaskKHR);
+ subgroup_mask_ge = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupGeMaskKHR);
}
if (info.uses_subgroup_invocation_id ||
(profile.warp_size_potentially_larger_than_guest &&
(info.uses_subgroup_vote || info.uses_subgroup_mask))) {
subgroup_local_invocation_id =
- DefineInput(*this, U32[1], spv::BuiltIn::SubgroupLocalInvocationId);
+ DefineInput(*this, U32[1], false, spv::BuiltIn::SubgroupLocalInvocationId);
}
if (info.uses_fswzadd) {
const Id f32_one{Constant(F32[1], 1.0f)};
@@ -1004,29 +1024,32 @@ void EmitContext::DefineInputs(const Info& info) {
if (info.loads_position) {
const bool is_fragment{stage != Stage::Fragment};
const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord};
- input_position = DefineInput(*this, F32[4], built_in);
+ input_position = DefineInput(*this, F32[4], true, built_in);
}
if (info.loads_instance_id) {
if (profile.support_vertex_instance_id) {
- instance_id = DefineInput(*this, U32[1], spv::BuiltIn::InstanceId);
+ instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId);
} else {
- instance_index = DefineInput(*this, U32[1], spv::BuiltIn::InstanceIndex);
- base_instance = DefineInput(*this, U32[1], spv::BuiltIn::BaseInstance);
+ instance_index = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceIndex);
+ base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseInstance);
}
}
if (info.loads_vertex_id) {
if (profile.support_vertex_instance_id) {
- vertex_id = DefineInput(*this, U32[1], spv::BuiltIn::VertexId);
+ vertex_id = DefineInput(*this, U32[1], true, spv::BuiltIn::VertexId);
} else {
- vertex_index = DefineInput(*this, U32[1], spv::BuiltIn::VertexIndex);
- base_vertex = DefineInput(*this, U32[1], spv::BuiltIn::BaseVertex);
+ vertex_index = DefineInput(*this, U32[1], true, spv::BuiltIn::VertexIndex);
+ base_vertex = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex);
}
}
if (info.loads_front_face) {
- front_face = DefineInput(*this, U1, spv::BuiltIn::FrontFacing);
+ front_face = DefineInput(*this, U1, true, spv::BuiltIn::FrontFacing);
}
if (info.loads_point_coord) {
- point_coord = DefineInput(*this, F32[2], spv::BuiltIn::PointCoord);
+ point_coord = DefineInput(*this, F32[2], true, spv::BuiltIn::PointCoord);
+ }
+ if (info.loads_tess_coord) {
+ tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
}
for (size_t index = 0; index < info.input_generics.size(); ++index) {
const InputVarying generic{info.input_generics[index]};
@@ -1038,7 +1061,7 @@ void EmitContext::DefineInputs(const Info& info) {
continue;
}
const Id type{GetAttributeType(*this, input_type)};
- const Id id{DefineInput(*this, type)};
+ const Id id{DefineInput(*this, type, true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
Name(id, fmt::format("in_attr{}", index));
input_generics[index] = id;
@@ -1059,58 +1082,98 @@ void EmitContext::DefineInputs(const Info& info) {
break;
}
}
+ if (stage == Stage::TessellationEval) {
+ for (size_t index = 0; index < info.uses_patches.size(); ++index) {
+ if (!info.uses_patches[index]) {
+ continue;
+ }
+ const Id id{DefineInput(*this, F32[4], false)};
+ Decorate(id, spv::Decoration::Patch);
+ Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
+ patches[index] = id;
+ }
+ }
}
-void EmitContext::DefineOutputs(const Info& info) {
+void EmitContext::DefineOutputs(const IR::Program& program) {
+ const Info& info{program.info};
+ const std::optional<u32> invocations{program.invocations};
if (info.stores_position || stage == Stage::VertexB) {
- output_position = DefineOutput(*this, F32[4], spv::BuiltIn::Position);
+ output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position);
}
if (info.stores_point_size || profile.fixed_state_point_size) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing PointSize in fragment stage");
}
- output_point_size = DefineOutput(*this, F32[1], spv::BuiltIn::PointSize);
+ output_point_size = DefineOutput(*this, F32[1], invocations, spv::BuiltIn::PointSize);
}
if (info.stores_clip_distance) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing ClipDistance in fragment stage");
}
const Id type{TypeArray(F32[1], Constant(U32[1], 8U))};
- clip_distances = DefineOutput(*this, type, spv::BuiltIn::ClipDistance);
+ clip_distances = DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance);
}
if (info.stores_layer &&
(profile.support_viewport_index_layer_non_geometry || stage == Stage::Geometry)) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing Layer in fragment stage");
}
- layer = DefineOutput(*this, U32[1], spv::BuiltIn::Layer);
+ layer = DefineOutput(*this, U32[1], invocations, spv::BuiltIn::Layer);
}
if (info.stores_viewport_index &&
(profile.support_viewport_index_layer_non_geometry || stage == Stage::Geometry)) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing ViewportIndex in fragment stage");
}
- viewport_index = DefineOutput(*this, U32[1], spv::BuiltIn::ViewportIndex);
+ viewport_index = DefineOutput(*this, U32[1], invocations, spv::BuiltIn::ViewportIndex);
}
for (size_t index = 0; index < info.stores_generics.size(); ++index) {
if (info.stores_generics[index]) {
- DefineGenericOutput(*this, index);
+ DefineGenericOutput(*this, index, invocations);
}
}
- if (stage == Stage::Fragment) {
+ switch (stage) {
+ case Stage::TessellationControl:
+ if (info.stores_tess_level_outer) {
+ const Id type{TypeArray(F32[1], Constant(U32[1], 4))};
+ output_tess_level_outer =
+ DefineOutput(*this, type, std::nullopt, spv::BuiltIn::TessLevelOuter);
+ Decorate(output_tess_level_outer, spv::Decoration::Patch);
+ }
+ if (info.stores_tess_level_inner) {
+ const Id type{TypeArray(F32[1], Constant(U32[1], 2))};
+ output_tess_level_inner =
+ DefineOutput(*this, type, std::nullopt, spv::BuiltIn::TessLevelInner);
+ Decorate(output_tess_level_inner, spv::Decoration::Patch);
+ }
+ for (size_t index = 0; index < info.uses_patches.size(); ++index) {
+ if (!info.uses_patches[index]) {
+ continue;
+ }
+ const Id id{DefineOutput(*this, F32[4], std::nullopt)};
+ Decorate(id, spv::Decoration::Patch);
+ Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
+ patches[index] = id;
+ }
+ break;
+ case Stage::Fragment:
for (u32 index = 0; index < 8; ++index) {
if (!info.stores_frag_color[index]) {
continue;
}
- frag_color[index] = DefineOutput(*this, F32[4]);
+ frag_color[index] = DefineOutput(*this, F32[4], std::nullopt);
Decorate(frag_color[index], spv::Decoration::Location, index);
Name(frag_color[index], fmt::format("frag_color{}", index));
}
if (info.stores_frag_depth) {
- frag_depth = DefineOutput(*this, F32[1]);
+ frag_depth = DefineOutput(*this, F32[1], std::nullopt);
Decorate(frag_depth, spv::Decoration::BuiltIn, spv::BuiltIn::FragDepth);
Name(frag_depth, "frag_depth");
}
+ break;
+ default:
+ break;
}
}
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index 0da14d5f8..ba0a253b3 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -147,6 +147,7 @@ public:
Id workgroup_id{};
Id local_invocation_id{};
+ Id invocation_id{};
Id is_helper_invocation{};
Id subgroup_local_invocation_id{};
Id subgroup_mask_eq{};
@@ -162,6 +163,7 @@ public:
Id base_vertex{};
Id front_face{};
Id point_coord{};
+ Id tess_coord{};
Id clip_distances{};
Id layer{};
Id viewport_index{};
@@ -204,6 +206,10 @@ public:
Id output_position{};
std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
+ Id output_tess_level_outer{};
+ Id output_tess_level_inner{};
+ std::array<Id, 30> patches{};
+
std::array<Id, 8> frag_color{};
Id frag_depth{};
@@ -212,7 +218,7 @@ public:
private:
void DefineCommonTypes(const Info& info);
void DefineCommonConstants();
- void DefineInterfaces(const Info& info);
+ void DefineInterfaces(const IR::Program& program);
void DefineLocalMemory(const IR::Program& program);
void DefineSharedMemory(const IR::Program& program);
void DefineSharedMemoryFunctions(const IR::Program& program);
@@ -226,7 +232,7 @@ private:
void DefineLabels(IR::Program& program);
void DefineInputs(const Info& info);
- void DefineOutputs(const Info& info);
+ void DefineOutputs(const IR::Program& program);
};
} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 3bf4c6a9e..105602ccf 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -45,6 +45,8 @@ ArgType Arg(EmitContext& ctx, const IR::Value& arg) {
return arg.Label();
} else if constexpr (std::is_same_v<ArgType, IR::Attribute>) {
return arg.Attribute();
+ } else if constexpr (std::is_same_v<ArgType, IR::Patch>) {
+ return arg.Patch();
} else if constexpr (std::is_same_v<ArgType, IR::Reg>) {
return arg.Reg();
}
@@ -120,6 +122,30 @@ Id DefineMain(EmitContext& ctx, IR::Program& program) {
return main;
}
+spv::ExecutionMode ExecutionMode(TessPrimitive primitive) {
+ switch (primitive) {
+ case TessPrimitive::Isolines:
+ return spv::ExecutionMode::Isolines;
+ case TessPrimitive::Triangles:
+ return spv::ExecutionMode::Triangles;
+ case TessPrimitive::Quads:
+ return spv::ExecutionMode::Quads;
+ }
+ throw InvalidArgument("Tessellation primitive {}", primitive);
+}
+
+spv::ExecutionMode ExecutionMode(TessSpacing spacing) {
+ switch (spacing) {
+ case TessSpacing::Equal:
+ return spv::ExecutionMode::SpacingEqual;
+ case TessSpacing::FractionalOdd:
+ return spv::ExecutionMode::SpacingFractionalOdd;
+ case TessSpacing::FractionalEven:
+ return spv::ExecutionMode::SpacingFractionalEven;
+ }
+ throw InvalidArgument("Tessellation spacing {}", spacing);
+}
+
void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
const std::span interfaces(ctx.interfaces.data(), ctx.interfaces.size());
spv::ExecutionModel execution_model{};
@@ -134,6 +160,19 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
case Stage::VertexB:
execution_model = spv::ExecutionModel::Vertex;
break;
+ case Stage::TessellationControl:
+ execution_model = spv::ExecutionModel::TessellationControl;
+ ctx.AddCapability(spv::Capability::Tessellation);
+ ctx.AddExecutionMode(main, spv::ExecutionMode::OutputVertices, program.invocations);
+ break;
+ case Stage::TessellationEval:
+ execution_model = spv::ExecutionModel::TessellationEvaluation;
+ ctx.AddCapability(spv::Capability::Tessellation);
+ ctx.AddExecutionMode(main, ExecutionMode(ctx.profile.tess_primitive));
+ ctx.AddExecutionMode(main, ExecutionMode(ctx.profile.tess_spacing));
+ ctx.AddExecutionMode(main, ctx.profile.tess_clockwise ? spv::ExecutionMode::VertexOrderCw
+ : spv::ExecutionMode::VertexOrderCcw);
+ break;
case Stage::Geometry:
execution_model = spv::ExecutionModel::Geometry;
ctx.AddCapability(spv::Capability::Geometry);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 55b2edba0..8caf30f1b 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -55,6 +55,8 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex);
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, Id vertex);
Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset, Id vertex);
void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value, Id vertex);
+Id EmitGetPatch(EmitContext& ctx, IR::Patch patch);
+void EmitSetPatch(EmitContext& ctx, IR::Patch patch, Id value);
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value);
void EmitSetFragDepth(EmitContext& ctx, Id value);
void EmitGetZFlag(EmitContext& ctx);
@@ -67,6 +69,7 @@ void EmitSetCFlag(EmitContext& ctx);
void EmitSetOFlag(EmitContext& ctx);
Id EmitWorkgroupId(EmitContext& ctx);
Id EmitLocalInvocationId(EmitContext& ctx);
+Id EmitInvocationId(EmitContext& ctx);
Id EmitIsHelperInvocation(EmitContext& ctx);
Id EmitLoadLocal(EmitContext& ctx, Id word_offset);
void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 59c56c5ba..4a1aeece5 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -32,13 +32,26 @@ std::optional<AttrInfo> AttrTypes(EmitContext& ctx, u32 index) {
template <typename... Args>
Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&... args) {
- if (ctx.stage == Stage::Geometry) {
+ switch (ctx.stage) {
+ case Stage::TessellationControl:
+ case Stage::TessellationEval:
+ case Stage::Geometry:
return ctx.OpAccessChain(pointer_type, base, vertex, std::forward<Args>(args)...);
- } else {
+ default:
return ctx.OpAccessChain(pointer_type, base, std::forward<Args>(args)...);
}
}
+template <typename... Args>
+Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) {
+ if (ctx.stage == Stage::TessellationControl) {
+ const Id invocation_id{ctx.OpLoad(ctx.U32[1], ctx.invocation_id)};
+ return ctx.OpAccessChain(result_type, base, invocation_id, std::forward<Args>(args)...);
+ } else {
+ return ctx.OpAccessChain(result_type, base, std::forward<Args>(args)...);
+ }
+}
+
std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
if (IR::IsGeneric(attr)) {
const u32 index{IR::GenericAttributeIndex(attr)};
@@ -49,7 +62,7 @@ std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
} else {
const u32 index_element{element - info.first_element};
const Id index_id{ctx.Constant(ctx.U32[1], index_element)};
- return ctx.OpAccessChain(ctx.output_f32, info.id, index_id);
+ return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
}
}
switch (attr) {
@@ -61,7 +74,7 @@ std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
case IR::Attribute::PositionW: {
const u32 element{static_cast<u32>(attr) % 4};
const Id element_id{ctx.Constant(ctx.U32[1], element)};
- return ctx.OpAccessChain(ctx.output_f32, ctx.output_position, element_id);
+ return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
}
case IR::Attribute::ClipDistance0:
case IR::Attribute::ClipDistance1:
@@ -74,7 +87,7 @@ std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
const u32 base{static_cast<u32>(IR::Attribute::ClipDistance0)};
const u32 index{static_cast<u32>(attr) - base};
const Id clip_num{ctx.Constant(ctx.U32[1], index)};
- return ctx.OpAccessChain(ctx.output_f32, ctx.clip_distances, clip_num);
+ return OutputAccessChain(ctx, ctx.output_f32, ctx.clip_distances, clip_num);
}
case IR::Attribute::Layer:
return ctx.profile.support_viewport_index_layer_non_geometry ||
@@ -222,11 +235,18 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
ctx.Constant(ctx.U32[1], std::numeric_limits<u32>::max()),
ctx.u32_zero_value);
case IR::Attribute::PointSpriteS:
- return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.point_coord,
- ctx.u32_zero_value));
+ return ctx.OpLoad(ctx.F32[1],
+ ctx.OpAccessChain(ctx.input_f32, ctx.point_coord, ctx.u32_zero_value));
case IR::Attribute::PointSpriteT:
- return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.point_coord,
- ctx.Constant(ctx.U32[1], 1U)));
+ return ctx.OpLoad(ctx.F32[1], ctx.OpAccessChain(ctx.input_f32, ctx.point_coord,
+ ctx.Constant(ctx.U32[1], 1U)));
+ case IR::Attribute::TessellationEvaluationPointU:
+ return ctx.OpLoad(ctx.F32[1],
+ ctx.OpAccessChain(ctx.input_f32, ctx.tess_coord, ctx.u32_zero_value));
+ case IR::Attribute::TessellationEvaluationPointV:
+ return ctx.OpLoad(ctx.F32[1], ctx.OpAccessChain(ctx.input_f32, ctx.tess_coord,
+ ctx.Constant(ctx.U32[1], 1U)));
+
default:
throw NotImplementedException("Read attribute {}", attr);
}
@@ -240,9 +260,12 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, [[maybe_un
}
Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset, Id vertex) {
- if (ctx.stage == Stage::Geometry) {
+ switch (ctx.stage) {
+ case Stage::TessellationControl:
+ case Stage::TessellationEval:
+ case Stage::Geometry:
return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset, vertex);
- } else {
+ default:
return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset);
}
}
@@ -251,6 +274,45 @@ void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value, [[maybe_unus
ctx.OpFunctionCall(ctx.void_id, ctx.indexed_store_func, offset, value);
}
+Id EmitGetPatch(EmitContext& ctx, IR::Patch patch) {
+ if (!IR::IsGeneric(patch)) {
+ throw NotImplementedException("Non-generic patch load");
+ }
+ const u32 index{IR::GenericPatchIndex(patch)};
+ const Id element{ctx.Constant(ctx.U32[1], IR::GenericPatchElement(patch))};
+ const Id pointer{ctx.OpAccessChain(ctx.input_f32, ctx.patches.at(index), element)};
+ return ctx.OpLoad(ctx.F32[1], pointer);
+}
+
+void EmitSetPatch(EmitContext& ctx, IR::Patch patch, Id value) {
+ const Id pointer{[&] {
+ if (IR::IsGeneric(patch)) {
+ const u32 index{IR::GenericPatchIndex(patch)};
+ const Id element{ctx.Constant(ctx.U32[1], IR::GenericPatchElement(patch))};
+ return ctx.OpAccessChain(ctx.output_f32, ctx.patches.at(index), element);
+ }
+ switch (patch) {
+ case IR::Patch::TessellationLodLeft:
+ case IR::Patch::TessellationLodRight:
+ case IR::Patch::TessellationLodTop:
+ case IR::Patch::TessellationLodBottom: {
+ const u32 index{static_cast<u32>(patch) - u32(IR::Patch::TessellationLodLeft)};
+ const Id index_id{ctx.Constant(ctx.U32[1], index)};
+ return ctx.OpAccessChain(ctx.output_f32, ctx.output_tess_level_outer, index_id);
+ }
+ case IR::Patch::TessellationLodInteriorU:
+ return ctx.OpAccessChain(ctx.output_f32, ctx.output_tess_level_inner,
+ ctx.u32_zero_value);
+ case IR::Patch::TessellationLodInteriorV:
+ return ctx.OpAccessChain(ctx.output_f32, ctx.output_tess_level_inner,
+ ctx.Constant(ctx.U32[1], 1u));
+ default:
+ throw NotImplementedException("Patch {}", patch);
+ }
+ }()};
+ ctx.OpStore(pointer, value);
+}
+
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value) {
const Id component_id{ctx.Constant(ctx.U32[1], component)};
const Id pointer{ctx.OpAccessChain(ctx.output_f32, ctx.frag_color.at(index), component_id)};
@@ -301,6 +363,10 @@ Id EmitLocalInvocationId(EmitContext& ctx) {
return ctx.OpLoad(ctx.U32[3], ctx.local_invocation_id);
}
+Id EmitInvocationId(EmitContext& ctx) {
+ return ctx.OpLoad(ctx.U32[1], ctx.invocation_id);
+}
+
Id EmitIsHelperInvocation(EmitContext& ctx) {
return ctx.OpLoad(ctx.U1, ctx.is_helper_invocation);
}