diff options
Diffstat (limited to '')
5 files changed, 35 insertions, 189 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp index 6ce7ed12a..50918317f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp @@ -30,11 +30,20 @@ struct FuncTraits<ReturnType_ (*)(Args...)> { using ArgType = std::tuple_element_t<I, std::tuple<Args...>>; }; +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable : 4702) // Ignore unreachable code warning +#endif + template <auto func, typename... Args> void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) { inst->SetDefinition<Id>(func(ctx, std::forward<Args>(args)...)); } +#ifdef _MSC_VER +#pragma warning(pop) +#endif + template <typename ArgType> ArgType Arg(EmitContext& ctx, const IR::Value& arg) { if constexpr (std::is_same_v<ArgType, Id>) { diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index ad84966b5..8ea730c80 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -44,14 +44,6 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&... } } -bool IsLegacyAttribute(IR::Attribute attribute) { - return (attribute >= IR::Attribute::ColorFrontDiffuseR && - attribute <= IR::Attribute::ColorBackSpecularA) || - attribute == IR::Attribute::FogCoordinate || - (attribute >= IR::Attribute::FixedFncTexture0S && - attribute <= IR::Attribute::FixedFncTexture9Q); -} - template <typename... Args> Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) { if (ctx.stage == Stage::TessellationControl) { @@ -83,17 +75,6 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); } } - if (IsLegacyAttribute(attr)) { - if (attr == IR::Attribute::FogCoordinate) { - return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr), - ctx.Const(0u)); - } else { - const u32 element{static_cast<u32>(attr) % 4}; - const Id element_id{ctx.Const(element)}; - return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr), - element_id); - } - } switch (attr) { case IR::Attribute::PointSize: return ctx.output_point_size; @@ -327,18 +308,6 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { const Id value{ctx.OpLoad(type->id, pointer)}; return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; } - if (IsLegacyAttribute(attr)) { - if (attr == IR::Attribute::FogCoordinate) { - const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, - ctx.InputLegacyAttribute(attr), ctx.Const(0u))}; - return ctx.OpLoad(ctx.F32[1], attr_ptr); - } else { - const Id element_id{ctx.Const(element)}; - const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, - ctx.InputLegacyAttribute(attr), element_id)}; - return ctx.OpLoad(ctx.F32[1], attr_ptr); - } - } switch (attr) { case IR::Attribute::PrimitiveId: return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id)); @@ -386,6 +355,31 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { } } +Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, Id) { + switch (attr) { + case IR::Attribute::PrimitiveId: + return ctx.OpLoad(ctx.U32[1], ctx.primitive_id); + case IR::Attribute::InstanceId: + if (ctx.profile.support_vertex_instance_id) { + return ctx.OpLoad(ctx.U32[1], ctx.instance_id); + } else { + const Id index{ctx.OpLoad(ctx.U32[1], ctx.instance_index)}; + const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_instance)}; + return ctx.OpISub(ctx.U32[1], index, base); + } + case IR::Attribute::VertexId: + if (ctx.profile.support_vertex_instance_id) { + return ctx.OpLoad(ctx.U32[1], ctx.vertex_id); + } else { + const Id index{ctx.OpLoad(ctx.U32[1], ctx.vertex_index)}; + const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)}; + return ctx.OpISub(ctx.U32[1], index, base); + } + default: + throw NotImplementedException("Read U32 attribute {}", attr); + } +} + void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, [[maybe_unused]] Id vertex) { const std::optional<OutAttr> output{OutputAttrPointer(ctx, attr)}; if (!output) { diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h index 6cd22dd3e..887112deb 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h @@ -53,6 +53,7 @@ Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& o Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex); +Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, Id vertex); void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, Id vertex); Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset, Id vertex); void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value, Id vertex); diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 4b6f792bf..d3ba66569 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -18,8 +18,6 @@ namespace Shader::Backend::SPIRV { namespace { -constexpr size_t NUM_FIXEDFNCTEXTURE = 10; - enum class Operation { Increment, Decrement, @@ -432,34 +430,6 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) { return pointer_type; } } - -size_t FindAndSetNextUnusedLocation(std::bitset<IR::NUM_GENERICS>& used_locations, - size_t& start_offset) { - for (size_t location = start_offset; location < used_locations.size(); ++location) { - if (!used_locations.test(location)) { - start_offset = location; - used_locations.set(location); - return location; - } - } - throw RuntimeError("Unable to get an unused location for legacy attribute"); -} - -Id DefineLegacyInput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations, - size_t& start_offset) { - const Id id{DefineInput(ctx, ctx.F32[4], true)}; - const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset); - ctx.Decorate(id, spv::Decoration::Location, location); - return id; -} - -Id DefineLegacyOutput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations, - size_t& start_offset, std::optional<u32> invocations) { - const Id id{DefineOutput(ctx, ctx.F32[4], invocations)}; - const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset); - ctx.Decorate(id, spv::Decoration::Location, location); - return id; -} } // Anonymous namespace void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) { @@ -543,64 +513,6 @@ Id EmitContext::BitOffset16(const IR::Value& offset) { return OpBitwiseAnd(U32[1], OpShiftLeftLogical(U32[1], Def(offset), Const(3u)), Const(16u)); } -Id EmitContext::InputLegacyAttribute(IR::Attribute attribute) { - if (attribute >= IR::Attribute::ColorFrontDiffuseR && - attribute <= IR::Attribute::ColorFrontDiffuseA) { - return input_front_color; - } - if (attribute >= IR::Attribute::ColorFrontSpecularR && - attribute <= IR::Attribute::ColorFrontSpecularA) { - return input_front_secondary_color; - } - if (attribute >= IR::Attribute::ColorBackDiffuseR && - attribute <= IR::Attribute::ColorBackDiffuseA) { - return input_back_color; - } - if (attribute >= IR::Attribute::ColorBackSpecularR && - attribute <= IR::Attribute::ColorBackSpecularA) { - return input_back_secondary_color; - } - if (attribute == IR::Attribute::FogCoordinate) { - return input_fog_frag_coord; - } - if (attribute >= IR::Attribute::FixedFncTexture0S && - attribute <= IR::Attribute::FixedFncTexture9Q) { - u32 index = - (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4; - return input_fixed_fnc_textures[index]; - } - throw InvalidArgument("Attribute is not legacy attribute {}", attribute); -} - -Id EmitContext::OutputLegacyAttribute(IR::Attribute attribute) { - if (attribute >= IR::Attribute::ColorFrontDiffuseR && - attribute <= IR::Attribute::ColorFrontDiffuseA) { - return output_front_color; - } - if (attribute >= IR::Attribute::ColorFrontSpecularR && - attribute <= IR::Attribute::ColorFrontSpecularA) { - return output_front_secondary_color; - } - if (attribute >= IR::Attribute::ColorBackDiffuseR && - attribute <= IR::Attribute::ColorBackDiffuseA) { - return output_back_color; - } - if (attribute >= IR::Attribute::ColorBackSpecularR && - attribute <= IR::Attribute::ColorBackSpecularA) { - return output_back_secondary_color; - } - if (attribute == IR::Attribute::FogCoordinate) { - return output_fog_frag_coord; - } - if (attribute >= IR::Attribute::FixedFncTexture0S && - attribute <= IR::Attribute::FixedFncTexture9Q) { - u32 index = - (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4; - return output_fixed_fnc_textures[index]; - } - throw InvalidArgument("Attribute is not legacy attribute {}", attribute); -} - void EmitContext::DefineCommonTypes(const Info& info) { void_id = TypeVoid(); @@ -1389,7 +1301,6 @@ void EmitContext::DefineInputs(const IR::Program& program) { loads[IR::Attribute::TessellationEvaluationPointV]) { tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord); } - std::bitset<IR::NUM_GENERICS> used_locations{}; for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { const AttributeType input_type{runtime_info.generic_input_types[index]}; if (!runtime_info.previous_stage_stores.Generic(index)) { @@ -1401,7 +1312,6 @@ void EmitContext::DefineInputs(const IR::Program& program) { if (input_type == AttributeType::Disabled) { continue; } - used_locations.set(index); const Id type{GetAttributeType(*this, input_type)}; const Id id{DefineInput(*this, type, true)}; Decorate(id, spv::Decoration::Location, static_cast<u32>(index)); @@ -1427,30 +1337,6 @@ void EmitContext::DefineInputs(const IR::Program& program) { break; } } - size_t previous_unused_location = 0; - if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { - input_front_color = DefineLegacyInput(*this, used_locations, previous_unused_location); - } - if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) { - input_front_secondary_color = - DefineLegacyInput(*this, used_locations, previous_unused_location); - } - if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) { - input_back_color = DefineLegacyInput(*this, used_locations, previous_unused_location); - } - if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) { - input_back_secondary_color = - DefineLegacyInput(*this, used_locations, previous_unused_location); - } - if (loads.AnyComponent(IR::Attribute::FogCoordinate)) { - input_fog_frag_coord = DefineLegacyInput(*this, used_locations, previous_unused_location); - } - for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { - if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { - input_fixed_fnc_textures[index] = - DefineLegacyInput(*this, used_locations, previous_unused_location); - } - } if (stage == Stage::TessellationEval) { for (size_t index = 0; index < info.uses_patches.size(); ++index) { if (!info.uses_patches[index]) { @@ -1501,38 +1387,9 @@ void EmitContext::DefineOutputs(const IR::Program& program) { viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, spv::BuiltIn::ViewportMaskNV); } - std::bitset<IR::NUM_GENERICS> used_locations{}; for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { if (info.stores.Generic(index)) { DefineGenericOutput(*this, index, invocations); - used_locations.set(index); - } - } - size_t previous_unused_location = 0; - if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { - output_front_color = - DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); - } - if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) { - output_front_secondary_color = - DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); - } - if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) { - output_back_color = - DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); - } - if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) { - output_back_secondary_color = - DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); - } - if (info.stores.AnyComponent(IR::Attribute::FogCoordinate)) { - output_fog_frag_coord = - DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); - } - for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { - if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { - output_fixed_fnc_textures[index] = - DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); } } switch (stage) { diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index 63f8185d9..f87138f7e 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h @@ -113,9 +113,6 @@ public: [[nodiscard]] Id BitOffset8(const IR::Value& offset); [[nodiscard]] Id BitOffset16(const IR::Value& offset); - Id InputLegacyAttribute(IR::Attribute attribute); - Id OutputLegacyAttribute(IR::Attribute attribute); - Id Const(u32 value) { return Constant(U32[1], value); } @@ -281,22 +278,10 @@ public: Id write_global_func_u32x4{}; Id input_position{}; - Id input_front_color{}; - Id input_front_secondary_color{}; - Id input_back_color{}; - Id input_back_secondary_color{}; - Id input_fog_frag_coord{}; - std::array<Id, 10> input_fixed_fnc_textures{}; std::array<Id, 32> input_generics{}; Id output_point_size{}; Id output_position{}; - Id output_front_color{}; - Id output_front_secondary_color{}; - Id output_back_color{}; - Id output_back_secondary_color{}; - Id output_fog_frag_coord{}; - std::array<Id, 10> output_fixed_fnc_textures{}; std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; Id output_tess_level_outer{}; |