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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp9
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp56
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_instructions.h1
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp143
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.h15
5 files changed, 35 insertions, 189 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 6ce7ed12a..50918317f 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -30,11 +30,20 @@ struct FuncTraits<ReturnType_ (*)(Args...)> {
using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
};
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable : 4702) // Ignore unreachable code warning
+#endif
+
template <auto func, typename... Args>
void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
inst->SetDefinition<Id>(func(ctx, std::forward<Args>(args)...));
}
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
template <typename ArgType>
ArgType Arg(EmitContext& ctx, const IR::Value& arg) {
if constexpr (std::is_same_v<ArgType, Id>) {
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index ad84966b5..8ea730c80 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -44,14 +44,6 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&...
}
}
-bool IsLegacyAttribute(IR::Attribute attribute) {
- return (attribute >= IR::Attribute::ColorFrontDiffuseR &&
- attribute <= IR::Attribute::ColorBackSpecularA) ||
- attribute == IR::Attribute::FogCoordinate ||
- (attribute >= IR::Attribute::FixedFncTexture0S &&
- attribute <= IR::Attribute::FixedFncTexture9Q);
-}
-
template <typename... Args>
Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) {
if (ctx.stage == Stage::TessellationControl) {
@@ -83,17 +75,6 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
}
}
- if (IsLegacyAttribute(attr)) {
- if (attr == IR::Attribute::FogCoordinate) {
- return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr),
- ctx.Const(0u));
- } else {
- const u32 element{static_cast<u32>(attr) % 4};
- const Id element_id{ctx.Const(element)};
- return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr),
- element_id);
- }
- }
switch (attr) {
case IR::Attribute::PointSize:
return ctx.output_point_size;
@@ -327,18 +308,6 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
const Id value{ctx.OpLoad(type->id, pointer)};
return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
}
- if (IsLegacyAttribute(attr)) {
- if (attr == IR::Attribute::FogCoordinate) {
- const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex,
- ctx.InputLegacyAttribute(attr), ctx.Const(0u))};
- return ctx.OpLoad(ctx.F32[1], attr_ptr);
- } else {
- const Id element_id{ctx.Const(element)};
- const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex,
- ctx.InputLegacyAttribute(attr), element_id)};
- return ctx.OpLoad(ctx.F32[1], attr_ptr);
- }
- }
switch (attr) {
case IR::Attribute::PrimitiveId:
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id));
@@ -386,6 +355,31 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
}
}
+Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, Id) {
+ switch (attr) {
+ case IR::Attribute::PrimitiveId:
+ return ctx.OpLoad(ctx.U32[1], ctx.primitive_id);
+ case IR::Attribute::InstanceId:
+ if (ctx.profile.support_vertex_instance_id) {
+ return ctx.OpLoad(ctx.U32[1], ctx.instance_id);
+ } else {
+ const Id index{ctx.OpLoad(ctx.U32[1], ctx.instance_index)};
+ const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_instance)};
+ return ctx.OpISub(ctx.U32[1], index, base);
+ }
+ case IR::Attribute::VertexId:
+ if (ctx.profile.support_vertex_instance_id) {
+ return ctx.OpLoad(ctx.U32[1], ctx.vertex_id);
+ } else {
+ const Id index{ctx.OpLoad(ctx.U32[1], ctx.vertex_index)};
+ const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)};
+ return ctx.OpISub(ctx.U32[1], index, base);
+ }
+ default:
+ throw NotImplementedException("Read U32 attribute {}", attr);
+ }
+}
+
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, [[maybe_unused]] Id vertex) {
const std::optional<OutAttr> output{OutputAttrPointer(ctx, attr)};
if (!output) {
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index 6cd22dd3e..887112deb 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -53,6 +53,7 @@ Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& o
Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex);
+Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, Id vertex);
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, Id vertex);
Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset, Id vertex);
void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value, Id vertex);
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 4b6f792bf..d3ba66569 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -18,8 +18,6 @@
namespace Shader::Backend::SPIRV {
namespace {
-constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
-
enum class Operation {
Increment,
Decrement,
@@ -432,34 +430,6 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
return pointer_type;
}
}
-
-size_t FindAndSetNextUnusedLocation(std::bitset<IR::NUM_GENERICS>& used_locations,
- size_t& start_offset) {
- for (size_t location = start_offset; location < used_locations.size(); ++location) {
- if (!used_locations.test(location)) {
- start_offset = location;
- used_locations.set(location);
- return location;
- }
- }
- throw RuntimeError("Unable to get an unused location for legacy attribute");
-}
-
-Id DefineLegacyInput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations,
- size_t& start_offset) {
- const Id id{DefineInput(ctx, ctx.F32[4], true)};
- const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset);
- ctx.Decorate(id, spv::Decoration::Location, location);
- return id;
-}
-
-Id DefineLegacyOutput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations,
- size_t& start_offset, std::optional<u32> invocations) {
- const Id id{DefineOutput(ctx, ctx.F32[4], invocations)};
- const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset);
- ctx.Decorate(id, spv::Decoration::Location, location);
- return id;
-}
} // Anonymous namespace
void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
@@ -543,64 +513,6 @@ Id EmitContext::BitOffset16(const IR::Value& offset) {
return OpBitwiseAnd(U32[1], OpShiftLeftLogical(U32[1], Def(offset), Const(3u)), Const(16u));
}
-Id EmitContext::InputLegacyAttribute(IR::Attribute attribute) {
- if (attribute >= IR::Attribute::ColorFrontDiffuseR &&
- attribute <= IR::Attribute::ColorFrontDiffuseA) {
- return input_front_color;
- }
- if (attribute >= IR::Attribute::ColorFrontSpecularR &&
- attribute <= IR::Attribute::ColorFrontSpecularA) {
- return input_front_secondary_color;
- }
- if (attribute >= IR::Attribute::ColorBackDiffuseR &&
- attribute <= IR::Attribute::ColorBackDiffuseA) {
- return input_back_color;
- }
- if (attribute >= IR::Attribute::ColorBackSpecularR &&
- attribute <= IR::Attribute::ColorBackSpecularA) {
- return input_back_secondary_color;
- }
- if (attribute == IR::Attribute::FogCoordinate) {
- return input_fog_frag_coord;
- }
- if (attribute >= IR::Attribute::FixedFncTexture0S &&
- attribute <= IR::Attribute::FixedFncTexture9Q) {
- u32 index =
- (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4;
- return input_fixed_fnc_textures[index];
- }
- throw InvalidArgument("Attribute is not legacy attribute {}", attribute);
-}
-
-Id EmitContext::OutputLegacyAttribute(IR::Attribute attribute) {
- if (attribute >= IR::Attribute::ColorFrontDiffuseR &&
- attribute <= IR::Attribute::ColorFrontDiffuseA) {
- return output_front_color;
- }
- if (attribute >= IR::Attribute::ColorFrontSpecularR &&
- attribute <= IR::Attribute::ColorFrontSpecularA) {
- return output_front_secondary_color;
- }
- if (attribute >= IR::Attribute::ColorBackDiffuseR &&
- attribute <= IR::Attribute::ColorBackDiffuseA) {
- return output_back_color;
- }
- if (attribute >= IR::Attribute::ColorBackSpecularR &&
- attribute <= IR::Attribute::ColorBackSpecularA) {
- return output_back_secondary_color;
- }
- if (attribute == IR::Attribute::FogCoordinate) {
- return output_fog_frag_coord;
- }
- if (attribute >= IR::Attribute::FixedFncTexture0S &&
- attribute <= IR::Attribute::FixedFncTexture9Q) {
- u32 index =
- (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4;
- return output_fixed_fnc_textures[index];
- }
- throw InvalidArgument("Attribute is not legacy attribute {}", attribute);
-}
-
void EmitContext::DefineCommonTypes(const Info& info) {
void_id = TypeVoid();
@@ -1389,7 +1301,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
loads[IR::Attribute::TessellationEvaluationPointV]) {
tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
}
- std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
const AttributeType input_type{runtime_info.generic_input_types[index]};
if (!runtime_info.previous_stage_stores.Generic(index)) {
@@ -1401,7 +1312,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
if (input_type == AttributeType::Disabled) {
continue;
}
- used_locations.set(index);
const Id type{GetAttributeType(*this, input_type)};
const Id id{DefineInput(*this, type, true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
@@ -1427,30 +1337,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
break;
}
}
- size_t previous_unused_location = 0;
- if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
- input_front_color = DefineLegacyInput(*this, used_locations, previous_unused_location);
- }
- if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
- input_front_secondary_color =
- DefineLegacyInput(*this, used_locations, previous_unused_location);
- }
- if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
- input_back_color = DefineLegacyInput(*this, used_locations, previous_unused_location);
- }
- if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
- input_back_secondary_color =
- DefineLegacyInput(*this, used_locations, previous_unused_location);
- }
- if (loads.AnyComponent(IR::Attribute::FogCoordinate)) {
- input_fog_frag_coord = DefineLegacyInput(*this, used_locations, previous_unused_location);
- }
- for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
- if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
- input_fixed_fnc_textures[index] =
- DefineLegacyInput(*this, used_locations, previous_unused_location);
- }
- }
if (stage == Stage::TessellationEval) {
for (size_t index = 0; index < info.uses_patches.size(); ++index) {
if (!info.uses_patches[index]) {
@@ -1501,38 +1387,9 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
spv::BuiltIn::ViewportMaskNV);
}
- std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
if (info.stores.Generic(index)) {
DefineGenericOutput(*this, index, invocations);
- used_locations.set(index);
- }
- }
- size_t previous_unused_location = 0;
- if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
- output_front_color =
- DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
- }
- if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
- output_front_secondary_color =
- DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
- }
- if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
- output_back_color =
- DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
- }
- if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
- output_back_secondary_color =
- DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
- }
- if (info.stores.AnyComponent(IR::Attribute::FogCoordinate)) {
- output_fog_frag_coord =
- DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
- }
- for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
- if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
- output_fixed_fnc_textures[index] =
- DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
}
}
switch (stage) {
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
index 63f8185d9..f87138f7e 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
@@ -113,9 +113,6 @@ public:
[[nodiscard]] Id BitOffset8(const IR::Value& offset);
[[nodiscard]] Id BitOffset16(const IR::Value& offset);
- Id InputLegacyAttribute(IR::Attribute attribute);
- Id OutputLegacyAttribute(IR::Attribute attribute);
-
Id Const(u32 value) {
return Constant(U32[1], value);
}
@@ -281,22 +278,10 @@ public:
Id write_global_func_u32x4{};
Id input_position{};
- Id input_front_color{};
- Id input_front_secondary_color{};
- Id input_back_color{};
- Id input_back_secondary_color{};
- Id input_fog_frag_coord{};
- std::array<Id, 10> input_fixed_fnc_textures{};
std::array<Id, 32> input_generics{};
Id output_point_size{};
Id output_position{};
- Id output_front_color{};
- Id output_front_secondary_color{};
- Id output_back_color{};
- Id output_back_secondary_color{};
- Id output_fog_frag_coord{};
- std::array<Id, 10> output_fixed_fnc_textures{};
std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
Id output_tess_level_outer{};