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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp29
1 files changed, 29 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp
new file mode 100644
index 000000000..3850b072c
--- /dev/null
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp
@@ -0,0 +1,29 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/spirv/emit_spirv.h"
+
+namespace Shader::Backend::SPIRV {
+
+void EmitSPIRV::EmitUndef1(EmitContext&) {
+ throw NotImplementedException("SPIR-V Instruction");
+}
+
+void EmitSPIRV::EmitUndef8(EmitContext&) {
+ throw NotImplementedException("SPIR-V Instruction");
+}
+
+void EmitSPIRV::EmitUndef16(EmitContext&) {
+ throw NotImplementedException("SPIR-V Instruction");
+}
+
+void EmitSPIRV::EmitUndef32(EmitContext&) {
+ throw NotImplementedException("SPIR-V Instruction");
+}
+
+void EmitSPIRV::EmitUndef64(EmitContext&) {
+ throw NotImplementedException("SPIR-V Instruction");
+}
+
+} // namespace Shader::Backend::SPIRV