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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
new file mode 100644
index 000000000..b9a9500fc
--- /dev/null
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
@@ -0,0 +1,26 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/spirv/emit_spirv.h"
+#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
+
+namespace Shader::Backend::SPIRV {
+
+Id EmitLogicalOr(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpLogicalOr(ctx.U1, a, b);
+}
+
+Id EmitLogicalAnd(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpLogicalAnd(ctx.U1, a, b);
+}
+
+Id EmitLogicalXor(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpLogicalNotEqual(ctx.U1, a, b);
+}
+
+Id EmitLogicalNot(EmitContext& ctx, Id value) {
+ return ctx.OpLogicalNot(ctx.U1, value);
+}
+
+} // namespace Shader::Backend::SPIRV