diff options
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp index 24300af39..97d11cc63 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp @@ -117,7 +117,7 @@ Id EmitFPLog2(EmitContext& ctx, Id value) { } Id EmitFPRecip32(EmitContext& ctx, Id value) { - return ctx.OpFDiv(ctx.F32[1], ctx.Constant(ctx.F32[1], 1.0f), value); + return ctx.OpFDiv(ctx.F32[1], ctx.Const(1.0f), value); } Id EmitFPRecip64(EmitContext& ctx, Id value) { @@ -143,8 +143,8 @@ Id EmitFPSaturate16(EmitContext& ctx, Id value) { } Id EmitFPSaturate32(EmitContext& ctx, Id value) { - const Id zero{ctx.Constant(ctx.F32[1], f32{0.0})}; - const Id one{ctx.Constant(ctx.F32[1], f32{1.0})}; + const Id zero{ctx.Const(f32{0.0})}; + const Id one{ctx.Const(f32{1.0})}; return Clamp(ctx, ctx.F32[1], value, zero, one); } |