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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
index a359c42fc..e635b1ffb 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
@@ -60,20 +60,20 @@ Id EmitFPFma64(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
return Decorate(ctx, inst, ctx.OpFma(ctx.F64[1], a, b, c));
}
-void EmitFPMax32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPMax32(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpFMax(ctx.F32[1], a, b);
}
-void EmitFPMax64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPMax64(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpFMax(ctx.F64[1], a, b);
}
-void EmitFPMin32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPMin32(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpFMin(ctx.F32[1], a, b);
}
-void EmitFPMin64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPMin64(EmitContext& ctx, Id a, Id b) {
+ return ctx.OpFMin(ctx.F64[1], a, b);
}
Id EmitFPMul16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {