diff options
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index dd0d01b2a..67df46499 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -50,16 +50,16 @@ bool IsFixedFncTexture(IR::Attribute attribute) { u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) { if (!IsFixedFncTexture(attribute)) { - throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute); + throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute); } return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u; } u32 FixedFncTextureAttributeElement(IR::Attribute attribute) { if (!IsFixedFncTexture(attribute)) { - throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute); + throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute); } - return static_cast<u32>(attribute) % 4; + return static_cast<u32>(attribute) % 4u; } template <typename... Args> @@ -93,7 +93,7 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); } } - if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { + if (IsFixedFncTexture(attr)) { const u32 index{FixedFncTextureAttributeIndex(attr)}; const u32 element{FixedFncTextureAttributeElement(attr)}; const Id element_id{ctx.Const(element)}; @@ -341,11 +341,11 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { const Id value{ctx.OpLoad(type->id, pointer)}; return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; } - if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { + if (IsFixedFncTexture(attr)) { const u32 index{FixedFncTextureAttributeIndex(attr)}; - return ctx.OpLoad(ctx.F32[1], - AttrPointer(ctx, ctx.input_f32, vertex, - ctx.input_fixed_fnc_textures[index], ctx.Const(element))); + const Id attr_id{ctx.input_fixed_fnc_textures[index]}; + const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))}; + return ctx.OpLoad(ctx.F32[1], attr_ptr); } switch (attr) { case IR::Attribute::PrimitiveId: |