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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp19
1 files changed, 11 insertions, 8 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 32512a0e5..355cf0ca8 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -16,7 +16,7 @@
namespace Shader::Backend::SPIRV {
namespace {
template <class Func>
-struct FuncTraits : FuncTraits<Func> {};
+struct FuncTraits {};
template <class ReturnType_, class... Args>
struct FuncTraits<ReturnType_ (*)(Args...)> {
@@ -64,17 +64,20 @@ ArgType Arg(EmitContext& ctx, const IR::Value& arg) {
template <auto func, bool is_first_arg_inst, size_t... I>
void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
using Traits = FuncTraits<decltype(func)>;
- if constexpr (std::is_same_v<Traits::ReturnType, Id>) {
+ if constexpr (std::is_same_v<typename Traits::ReturnType, Id>) {
if constexpr (is_first_arg_inst) {
- SetDefinition<func>(ctx, inst, inst, Arg<Traits::ArgType<I + 2>>(ctx, inst->Arg(I))...);
+ SetDefinition<func>(
+ ctx, inst, inst,
+ Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
} else {
- SetDefinition<func>(ctx, inst, Arg<Traits::ArgType<I + 1>>(ctx, inst->Arg(I))...);
+ SetDefinition<func>(
+ ctx, inst, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
}
} else {
if constexpr (is_first_arg_inst) {
- func(ctx, inst, Arg<Traits::ArgType<I + 2>>(ctx, inst->Arg(I))...);
+ func(ctx, inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
} else {
- func(ctx, Arg<Traits::ArgType<I + 1>>(ctx, inst->Arg(I))...);
+ func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
}
}
}
@@ -94,14 +97,14 @@ void Invoke(EmitContext& ctx, IR::Inst* inst) {
}
void EmitInst(EmitContext& ctx, IR::Inst* inst) {
- switch (inst->Opcode()) {
+ switch (inst->GetOpcode()) {
#define OPCODE(name, result_type, ...) \
case IR::Opcode::name: \
return Invoke<&Emit##name>(ctx, inst);
#include "shader_recompiler/frontend/ir/opcodes.inc"
#undef OPCODE
}
- throw LogicError("Invalid opcode {}", inst->Opcode());
+ throw LogicError("Invalid opcode {}", inst->GetOpcode());
}
Id TypeId(const EmitContext& ctx, IR::Type type) {