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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 25106da67..2e369ed72 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -240,6 +240,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
case IR::Attribute::BaseVertex:
ctx.AddF32("{}=itof(gl_BaseVertex);", inst);
break;
+ case IR::Attribute::DrawID:
+ ctx.AddF32("{}=itof(gl_DrawID);", inst);
+ break;
default:
throw NotImplementedException("Get attribute {}", attr);
}
@@ -262,6 +265,9 @@ void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, s
case IR::Attribute::BaseVertex:
ctx.AddU32("{}=uint(gl_BaseVertex);", inst);
break;
+ case IR::Attribute::DrawID:
+ ctx.AddU32("{}=uint(gl_DrawID);", inst);
+ break;
default:
throw NotImplementedException("Get U32 attribute {}", attr);
}