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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp19
1 files changed, 15 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp
index 7abc6575f..8a13bf617 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp
@@ -9,6 +9,17 @@
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLSL {
+namespace {
+constexpr char cas_loop[]{"for(;;){{uint old_value={};uint "
+ "cas_result=atomicCompSwap({},old_value,bitfieldInsert({},{},{},{}));"
+ "if(cas_result==old_value){{break;}}}}"};
+
+void SharedWriteCas(EmitContext& ctx, std::string_view offset, std::string_view value,
+ std::string_view bit_offset, u32 num_bits) {
+ const auto smem{fmt::format("smem[{}>>2]", offset)};
+ ctx.Add(cas_loop, smem, smem, smem, value, bit_offset, num_bits);
+}
+} // Anonymous namespace
void EmitLoadSharedU8(EmitContext& ctx, IR::Inst& inst, std::string_view offset) {
ctx.AddU32("{}=bitfieldExtract(smem[{}>>2],int({}%4)*8,8);", inst, offset, offset);
}
@@ -39,13 +50,13 @@ void EmitLoadSharedU128(EmitContext& ctx, IR::Inst& inst, std::string_view offse
}
void EmitWriteSharedU8(EmitContext& ctx, std::string_view offset, std::string_view value) {
- ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int({}%4)*8,8);", offset, offset, value,
- offset);
+ const auto bit_offset{fmt::format("int({}%4)*8", offset)};
+ SharedWriteCas(ctx, offset, value, bit_offset, 8);
}
void EmitWriteSharedU16(EmitContext& ctx, std::string_view offset, std::string_view value) {
- ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int(({}>>1)%2)*16,16);", offset, offset,
- value, offset);
+ const auto bit_offset{fmt::format("int(({}>>1)%2)*16", offset)};
+ SharedWriteCas(ctx, offset, value, bit_offset, 16);
}
void EmitWriteSharedU32(EmitContext& ctx, std::string_view offset, std::string_view value) {