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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp14
1 files changed, 11 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
index 2892074e1..38419f88f 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
@@ -27,6 +27,14 @@ void SetSignFlag(EmitContext& ctx, IR::Inst& inst, std::string_view result) {
ctx.AddU1("{}=int({})<0;", *sign, result);
sign->Invalidate();
}
+
+void BitwiseLogicalOp(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b,
+ char lop) {
+ const auto result{ctx.var_alloc.Define(inst, GlslVarType::U32)};
+ ctx.Add("{}={}{}{};", result, a, lop, b);
+ SetZeroFlag(ctx, inst, result);
+ SetSignFlag(ctx, inst, result);
+}
} // Anonymous namespace
void EmitIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
@@ -113,15 +121,15 @@ void EmitShiftRightArithmetic64(EmitContext& ctx, IR::Inst& inst, std::string_vi
}
void EmitBitwiseAnd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
- ctx.AddU32("{}={}&{};", inst, a, b);
+ BitwiseLogicalOp(ctx, inst, a, b, '&');
}
void EmitBitwiseOr32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
- ctx.AddU32("{}={}|{};", inst, a, b);
+ BitwiseLogicalOp(ctx, inst, a, b, '|');
}
void EmitBitwiseXor32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
- ctx.AddU32("{}={}^{};", inst, a, b);
+ BitwiseLogicalOp(ctx, inst, a, b, '^');
}
void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, std::string_view base,