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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index 6cae0b84a..159e4b770 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -363,6 +363,8 @@ void EmitIAdd64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin
void EmitISub32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitISub64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitIMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
+void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
+void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b);
void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitINeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value);
void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value);