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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index e7009d8e9..89ded3614 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -75,7 +75,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val
void EmitGetAttributeIndexed(EmitContext& ctx, std::string_view offset, std::string_view vertex);
void EmitSetAttributeIndexed(EmitContext& ctx, std::string_view offset, std::string_view value,
std::string_view vertex);
-void EmitGetPatch(EmitContext& ctx, IR::Patch patch);
+void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch);
void EmitSetPatch(EmitContext& ctx, IR::Patch patch, std::string_view value);
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, std::string_view value);
void EmitSetSampleMask(EmitContext& ctx, std::string_view value);