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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_image.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
index 099e0160b..82b6f0d77 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
@@ -616,8 +616,8 @@ void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
if (!index.IsImmediate()) {
throw NotImplementedException("Non-constant texture rescaling");
}
- UNIMPLEMENTED();
- ctx.AddU1("{}=true;", inst);
+ const u32 image_index{index.U32()};
+ ctx.AddU1("{}=(ftou(scaling.x)&{})!=0;", inst, 1u << image_index);
}
void EmitBindlessImageSampleImplicitLod(EmitContext&) {