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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp50
1 files changed, 31 insertions, 19 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
index 0fd667c8f..44a719fc3 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
@@ -9,8 +9,14 @@
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLSL {
+namespace {
static constexpr std::string_view SWIZZLE{"xyzw"};
-
+void CompositeInsert(EmitContext& ctx, std::string_view result, std::string_view composite,
+ std::string_view object, u32 index) {
+ ctx.Add("{}={};", result, composite);
+ ctx.Add("{}.{}={};", result, SWIZZLE[index], object);
+}
+} // namespace
void EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
std::string_view e2) {
ctx.AddU32x2("{}=uvec2({},{});", inst, e1, e2);
@@ -41,19 +47,22 @@ void EmitCompositeExtractU32x4(EmitContext& ctx, IR::Inst& inst, std::string_vie
ctx.AddU32("{}={}.{};", inst, composite, SWIZZLE[index]);
}
-void EmitCompositeInsertU32x2(EmitContext& ctx, std::string_view composite, std::string_view object,
- u32 index) {
- ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
+void EmitCompositeInsertU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
+ std::string_view object, u32 index) {
+ const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)};
+ CompositeInsert(ctx, ret, composite, object, index);
}
-void EmitCompositeInsertU32x3(EmitContext& ctx, std::string_view composite, std::string_view object,
- u32 index) {
- ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
+void EmitCompositeInsertU32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
+ std::string_view object, u32 index) {
+ const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x3)};
+ CompositeInsert(ctx, ret, composite, object, index);
}
-void EmitCompositeInsertU32x4(EmitContext& ctx, std::string_view composite, std::string_view object,
- u32 index) {
- ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
+void EmitCompositeInsertU32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
+ std::string_view object, u32 index) {
+ const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x4)};
+ CompositeInsert(ctx, ret, composite, object, index);
}
void EmitCompositeConstructF16x2([[maybe_unused]] EmitContext& ctx,
@@ -146,19 +155,22 @@ void EmitCompositeExtractF32x4(EmitContext& ctx, IR::Inst& inst, std::string_vie
ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]);
}
-void EmitCompositeInsertF32x2(EmitContext& ctx, std::string_view composite, std::string_view object,
- u32 index) {
- ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
+void EmitCompositeInsertF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
+ std::string_view object, u32 index) {
+ const auto ret{ctx.var_alloc.Define(inst, GlslVarType::F32x2)};
+ CompositeInsert(ctx, ret, composite, object, index);
}
-void EmitCompositeInsertF32x3(EmitContext& ctx, std::string_view composite, std::string_view object,
- u32 index) {
- ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
+void EmitCompositeInsertF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
+ std::string_view object, u32 index) {
+ const auto ret{ctx.var_alloc.Define(inst, GlslVarType::F32x3)};
+ CompositeInsert(ctx, ret, composite, object, index);
}
-void EmitCompositeInsertF32x4(EmitContext& ctx, std::string_view composite, std::string_view object,
- u32 index) {
- ctx.Add("{}.{}={};", composite, SWIZZLE[index], object);
+void EmitCompositeInsertF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
+ std::string_view object, u32 index) {
+ const auto ret{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
+ CompositeInsert(ctx, ret, composite, object, index);
}
void EmitCompositeConstructF64x2([[maybe_unused]] EmitContext& ctx) {