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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
index 40b9ca08e..8e7ad68bd 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
@@ -10,6 +10,8 @@
#include "shader_recompiler/profile.h"
namespace Shader::Backend::GLSL {
+static constexpr std::string_view SWIZZLE{"xyzw"};
+
void EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
std::string_view e2) {
ctx.AddU32x2("{}=uvec2({},{});", inst, e1, e2);
@@ -32,7 +34,7 @@ void EmitCompositeConstructU32x4([[maybe_unused]] EmitContext& ctx,
void EmitCompositeExtractU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
u32 index) {
- ctx.AddU32("{}={}[{}];", inst, composite, index);
+ ctx.AddU32("{}={}.{};", inst, composite, SWIZZLE[index]);
}
void EmitCompositeExtractU32x3([[maybe_unused]] EmitContext& ctx,
@@ -130,7 +132,7 @@ void EmitCompositeInsertF16x4([[maybe_unused]] EmitContext& ctx,
void EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
std::string_view e2) {
- ctx.AddF32x2("{}=uvec2({},{});", inst, e1, e2);
+ ctx.AddF32x2("{}=vec2({},{});", inst, e1, e2);
}
void EmitCompositeConstructF32x3([[maybe_unused]] EmitContext& ctx,
@@ -150,7 +152,7 @@ void EmitCompositeConstructF32x4([[maybe_unused]] EmitContext& ctx,
void EmitCompositeExtractF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
u32 index) {
- ctx.AddF32("{}={}[{}];", inst, composite, index);
+ ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]);
}
void EmitCompositeExtractF32x3([[maybe_unused]] EmitContext& ctx,