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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.h b/src/shader_recompiler/backend/glsl/emit_glsl.h
new file mode 100644
index 000000000..20e5719e6
--- /dev/null
+++ b/src/shader_recompiler/backend/glsl/emit_glsl.h
@@ -0,0 +1,24 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+
+#include "shader_recompiler/backend/bindings.h"
+#include "shader_recompiler/frontend/ir/program.h"
+#include "shader_recompiler/profile.h"
+#include "shader_recompiler/runtime_info.h"
+
+namespace Shader::Backend::GLSL {
+
+[[nodiscard]] std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info,
+ IR::Program& program, Bindings& bindings);
+
+[[nodiscard]] inline std::string EmitGLSL(const Profile& profile, IR::Program& program) {
+ Bindings binding;
+ return EmitGLSL(profile, {}, program, binding);
+}
+
+} // namespace Shader::Backend::GLSL