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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl.cpp48
1 files changed, 30 insertions, 18 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
index e48f152d0..e5aaf81a7 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <ranges>
#include <string>
#include <tuple>
@@ -9,6 +10,7 @@
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/profile.h"
@@ -96,6 +98,22 @@ void EmitInst(EmitContext& ctx, IR::Inst* inst) {
throw LogicError("Invalid opcode {}", inst->GetOpcode());
}
+void Precolor(EmitContext& ctx, const IR::Program& program) {
+ for (IR::Block* const block : program.blocks) {
+ for (IR::Inst& phi : block->Instructions() | std::views::take_while(IR::IsPhi)) {
+ ctx.Add("{};", ctx.reg_alloc.Define(phi, phi.Arg(0).Type()));
+ const size_t num_args{phi.NumArgs()};
+ for (size_t i = 0; i < num_args; ++i) {
+ IR::IREmitter{*phi.PhiBlock(i)}.PhiMove(phi, phi.Arg(i));
+ }
+ // Add reference to the phi node on the phi predecessor to avoid overwritting it
+ for (size_t i = 0; i < num_args; ++i) {
+ IR::IREmitter{*phi.PhiBlock(i)}.Reference(IR::Value{&phi});
+ }
+ }
+ }
+}
+
void EmitCode(EmitContext& ctx, const IR::Program& program) {
for (const IR::AbstractSyntaxNode& node : program.syntax_list) {
switch (node.type) {
@@ -105,37 +123,31 @@ void EmitCode(EmitContext& ctx, const IR::Program& program) {
}
break;
case IR::AbstractSyntaxNode::Type::If:
- ctx.Add("if (");
+ ctx.Add("if ({}){{", ctx.reg_alloc.Consume(node.data.if_node.cond));
break;
case IR::AbstractSyntaxNode::Type::EndIf:
- ctx.Add("){{");
- break;
- case IR::AbstractSyntaxNode::Type::Loop:
- ctx.Add("while (");
- break;
- case IR::AbstractSyntaxNode::Type::Repeat:
- if (node.data.repeat.cond.IsImmediate()) {
- if (node.data.repeat.cond.U1()) {
- ctx.Add("ENDREP;");
- } else {
- ctx.Add("BRK;"
- "ENDREP;");
- }
- }
+ ctx.Add("}}");
break;
case IR::AbstractSyntaxNode::Type::Break:
if (node.data.break_node.cond.IsImmediate()) {
if (node.data.break_node.cond.U1()) {
ctx.Add("break;");
}
+ } else {
+ // TODO: implement this
+ ctx.Add("MOV.S.CC RC,{};"
+ "BRK (NE.x);",
+ 0);
}
break;
case IR::AbstractSyntaxNode::Type::Return:
case IR::AbstractSyntaxNode::Type::Unreachable:
- ctx.Add("return;");
+ ctx.Add("return;\n}}");
break;
+ case IR::AbstractSyntaxNode::Type::Loop:
+ case IR::AbstractSyntaxNode::Type::Repeat:
default:
- ctx.Add("UNAHNDLED {}", node.type);
+ throw NotImplementedException("{}", node.type);
break;
}
}
@@ -146,8 +158,8 @@ void EmitCode(EmitContext& ctx, const IR::Program& program) {
std::string EmitGLSL(const Profile& profile, const RuntimeInfo&, IR::Program& program,
Bindings& bindings) {
EmitContext ctx{program, bindings, profile};
+ Precolor(ctx, program);
EmitCode(ctx, program);
- ctx.code += "}";
return ctx.code;
}