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-rw-r--r--src/shader_recompiler/backend/glasm/emit_context.h2
-rw-r--r--src/shader_recompiler/backend/glasm/reg_alloc.h3
2 files changed, 2 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_context.h b/src/shader_recompiler/backend/glasm/emit_context.h
index 1da51a996..8433e5c00 100644
--- a/src/shader_recompiler/backend/glasm/emit_context.h
+++ b/src/shader_recompiler/backend/glasm/emit_context.h
@@ -59,7 +59,7 @@ public:
}
std::string code;
- RegAlloc reg_alloc{*this};
+ RegAlloc reg_alloc{};
const Info& info;
const Profile& profile;
const RuntimeInfo& runtime_info;
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.h b/src/shader_recompiler/backend/glasm/reg_alloc.h
index 5a703daf2..82aec66c6 100644
--- a/src/shader_recompiler/backend/glasm/reg_alloc.h
+++ b/src/shader_recompiler/backend/glasm/reg_alloc.h
@@ -86,7 +86,7 @@ struct ScalarF64 : Value {};
class RegAlloc {
public:
- RegAlloc(EmitContext& ctx_) : ctx{ctx_} {}
+ RegAlloc() = default;
Register Define(IR::Inst& inst);
@@ -142,7 +142,6 @@ private:
void Free(Id id);
- EmitContext& ctx;
size_t num_used_registers{};
size_t num_used_long_registers{};
std::bitset<NUM_REGS> register_use{};