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-rw-r--r--src/shader_recompiler/backend/glasm/reg_alloc.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.h b/src/shader_recompiler/backend/glasm/reg_alloc.h
index 83d728d20..f73aa3348 100644
--- a/src/shader_recompiler/backend/glasm/reg_alloc.h
+++ b/src/shader_recompiler/backend/glasm/reg_alloc.h
@@ -6,6 +6,7 @@
#include <bitset>
+#include "common/bit_field.h"
#include "common/common_types.h"
namespace Shader::IR {
@@ -18,9 +19,12 @@ namespace Shader::Backend::GLASM {
class EmitContext;
struct Id {
- u32 index : 30;
- u32 is_spill : 1;
- u32 is_condition_code : 1;
+ union {
+ u32 raw;
+ BitField<0, 30, u32> index;
+ BitField<30, 1, u32> is_spill;
+ BitField<31, 1, u32> is_condition_code;
+ };
};
class RegAlloc {