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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index 60735fe31..a487a0744 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -115,7 +115,7 @@ void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) {
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
if (!stream.IsImmediate()) {
- // LOG_WARNING not immediate
+ LOG_WARNING(Shader_GLASM, "Stream is not immediate");
}
ctx.reg_alloc.Consume(stream);
ctx.Add("ENDPRIM;");