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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_image_atomic.cpp165
1 files changed, 165 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image_atomic.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image_atomic.cpp
index e69de29bb..a0b9866de 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_image_atomic.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_image_atomic.cpp
@@ -0,0 +1,165 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/glasm/emit_context.h"
+#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
+#include "shader_recompiler/frontend/ir/value.h"
+
+namespace Shader::Backend::GLASM {
+
+void EmitBindlessImageAtomicIAdd32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBindlessImageAtomicSMin32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBindlessImageAtomicUMin32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBindlessImageAtomicSMax32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBindlessImageAtomicUMax32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBindlessImageAtomicInc32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBindlessImageAtomicDec32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBindlessImageAtomicAnd32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBindlessImageAtomicOr32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBindlessImageAtomicXor32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBindlessImageAtomicExchange32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBoundImageAtomicIAdd32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBoundImageAtomicSMin32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBoundImageAtomicUMin32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBoundImageAtomicSMax32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBoundImageAtomicUMax32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBoundImageAtomicInc32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBoundImageAtomicDec32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBoundImageAtomicAnd32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBoundImageAtomicOr32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBoundImageAtomicXor32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitBoundImageAtomicExchange32(EmitContext&) {
+ throw LogicError("Unreachable instruction");
+}
+
+void EmitImageAtomicIAdd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
+ [[maybe_unused]] const IR::Value& index,
+ [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitImageAtomicSMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
+ [[maybe_unused]] const IR::Value& index,
+ [[maybe_unused]] Register coords, [[maybe_unused]] ScalarS32 value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitImageAtomicUMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
+ [[maybe_unused]] const IR::Value& index,
+ [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitImageAtomicSMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
+ [[maybe_unused]] const IR::Value& index,
+ [[maybe_unused]] Register coords, [[maybe_unused]] ScalarS32 value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitImageAtomicUMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
+ [[maybe_unused]] const IR::Value& index,
+ [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitImageAtomicInc32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
+ [[maybe_unused]] ScalarU32 value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitImageAtomicDec32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
+ [[maybe_unused]] ScalarU32 value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitImageAtomicAnd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
+ [[maybe_unused]] ScalarU32 value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitImageAtomicOr32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
+ [[maybe_unused]] ScalarU32 value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitImageAtomicXor32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
+ [[maybe_unused]] ScalarU32 value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitImageAtomicExchange32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
+ [[maybe_unused]] const IR::Value& index,
+ [[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+} // namespace Shader::Backend::GLASM