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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp492
1 files changed, 492 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
new file mode 100644
index 000000000..a5e8c9b6e
--- /dev/null
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -0,0 +1,492 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <string>
+#include <tuple>
+
+#include "common/div_ceil.h"
+#include "common/settings.h"
+#include "shader_recompiler/backend/bindings.h"
+#include "shader_recompiler/backend/glasm/emit_context.h"
+#include "shader_recompiler/backend/glasm/emit_glasm.h"
+#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
+#include "shader_recompiler/frontend/ir/program.h"
+#include "shader_recompiler/profile.h"
+#include "shader_recompiler/runtime_info.h"
+
+namespace Shader::Backend::GLASM {
+namespace {
+template <class Func>
+struct FuncTraits {};
+
+template <class ReturnType_, class... Args>
+struct FuncTraits<ReturnType_ (*)(Args...)> {
+ using ReturnType = ReturnType_;
+
+ static constexpr size_t NUM_ARGS = sizeof...(Args);
+
+ template <size_t I>
+ using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
+};
+
+template <typename T>
+struct Identity {
+ Identity(T data_) : data{data_} {}
+
+ T Extract() {
+ return data;
+ }
+
+ T data;
+};
+
+template <bool scalar>
+class RegWrapper {
+public:
+ RegWrapper(EmitContext& ctx, const IR::Value& ir_value) : reg_alloc{ctx.reg_alloc} {
+ const Value value{reg_alloc.Peek(ir_value)};
+ if (value.type == Type::Register) {
+ inst = ir_value.InstRecursive();
+ reg = Register{value};
+ } else {
+ reg = value.type == Type::U64 ? reg_alloc.AllocLongReg() : reg_alloc.AllocReg();
+ }
+ switch (value.type) {
+ case Type::Register:
+ case Type::Void:
+ break;
+ case Type::U32:
+ ctx.Add("MOV.U {}.x,{};", reg, value.imm_u32);
+ break;
+ case Type::U64:
+ ctx.Add("MOV.U64 {}.x,{};", reg, value.imm_u64);
+ break;
+ }
+ }
+
+ auto Extract() {
+ if (inst) {
+ reg_alloc.Unref(*inst);
+ } else {
+ reg_alloc.FreeReg(reg);
+ }
+ return std::conditional_t<scalar, ScalarRegister, Register>{Value{reg}};
+ }
+
+private:
+ RegAlloc& reg_alloc;
+ IR::Inst* inst{};
+ Register reg{};
+};
+
+template <typename ArgType>
+class ValueWrapper {
+public:
+ ValueWrapper(EmitContext& ctx, const IR::Value& ir_value_)
+ : reg_alloc{ctx.reg_alloc}, ir_value{ir_value_}, value{reg_alloc.Peek(ir_value)} {}
+
+ ArgType Extract() {
+ if (!ir_value.IsImmediate()) {
+ reg_alloc.Unref(*ir_value.InstRecursive());
+ }
+ return value;
+ }
+
+private:
+ RegAlloc& reg_alloc;
+ const IR::Value& ir_value;
+ ArgType value;
+};
+
+template <typename ArgType>
+auto Arg(EmitContext& ctx, const IR::Value& arg) {
+ if constexpr (std::is_same_v<ArgType, Register>) {
+ return RegWrapper<false>{ctx, arg};
+ } else if constexpr (std::is_same_v<ArgType, ScalarRegister>) {
+ return RegWrapper<true>{ctx, arg};
+ } else if constexpr (std::is_base_of_v<Value, ArgType>) {
+ return ValueWrapper<ArgType>{ctx, arg};
+ } else if constexpr (std::is_same_v<ArgType, const IR::Value&>) {
+ return Identity<const IR::Value&>{arg};
+ } else if constexpr (std::is_same_v<ArgType, u32>) {
+ return Identity{arg.U32()};
+ } else if constexpr (std::is_same_v<ArgType, IR::Attribute>) {
+ return Identity{arg.Attribute()};
+ } else if constexpr (std::is_same_v<ArgType, IR::Patch>) {
+ return Identity{arg.Patch()};
+ } else if constexpr (std::is_same_v<ArgType, IR::Reg>) {
+ return Identity{arg.Reg()};
+ }
+}
+
+template <auto func, bool is_first_arg_inst>
+struct InvokeCall {
+ template <typename... Args>
+ InvokeCall(EmitContext& ctx, IR::Inst* inst, Args&&... args) {
+ if constexpr (is_first_arg_inst) {
+ func(ctx, *inst, args.Extract()...);
+ } else {
+ func(ctx, args.Extract()...);
+ }
+ }
+};
+
+template <auto func, bool is_first_arg_inst, size_t... I>
+void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
+ using Traits = FuncTraits<decltype(func)>;
+ if constexpr (is_first_arg_inst) {
+ InvokeCall<func, is_first_arg_inst>{
+ ctx, inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...};
+ } else {
+ InvokeCall<func, is_first_arg_inst>{
+ ctx, inst, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...};
+ }
+}
+
+template <auto func>
+void Invoke(EmitContext& ctx, IR::Inst* inst) {
+ using Traits = FuncTraits<decltype(func)>;
+ static_assert(Traits::NUM_ARGS >= 1, "Insufficient arguments");
+ if constexpr (Traits::NUM_ARGS == 1) {
+ Invoke<func, false>(ctx, inst, std::make_index_sequence<0>{});
+ } else {
+ using FirstArgType = typename Traits::template ArgType<1>;
+ static constexpr bool is_first_arg_inst = std::is_same_v<FirstArgType, IR::Inst&>;
+ using Indices = std::make_index_sequence<Traits::NUM_ARGS - (is_first_arg_inst ? 2 : 1)>;
+ Invoke<func, is_first_arg_inst>(ctx, inst, Indices{});
+ }
+}
+
+void EmitInst(EmitContext& ctx, IR::Inst* inst) {
+ switch (inst->GetOpcode()) {
+#define OPCODE(name, result_type, ...) \
+ case IR::Opcode::name: \
+ return Invoke<&Emit##name>(ctx, inst);
+#include "shader_recompiler/frontend/ir/opcodes.inc"
+#undef OPCODE
+ }
+ throw LogicError("Invalid opcode {}", inst->GetOpcode());
+}
+
+bool IsReference(IR::Inst& inst) {
+ return inst.GetOpcode() == IR::Opcode::Reference;
+}
+
+void PrecolorInst(IR::Inst& phi) {
+ // Insert phi moves before references to avoid overwritting other phis
+ const size_t num_args{phi.NumArgs()};
+ for (size_t i = 0; i < num_args; ++i) {
+ IR::Block& phi_block{*phi.PhiBlock(i)};
+ auto it{std::find_if_not(phi_block.rbegin(), phi_block.rend(), IsReference).base()};
+ IR::IREmitter ir{phi_block, it};
+ const IR::Value arg{phi.Arg(i)};
+ if (arg.IsImmediate()) {
+ ir.PhiMove(phi, arg);
+ } else {
+ ir.PhiMove(phi, IR::Value{&RegAlloc::AliasInst(*arg.Inst())});
+ }
+ }
+ for (size_t i = 0; i < num_args; ++i) {
+ IR::IREmitter{*phi.PhiBlock(i)}.Reference(IR::Value{&phi});
+ }
+}
+
+void Precolor(const IR::Program& program) {
+ for (IR::Block* const block : program.blocks) {
+ for (IR::Inst& phi : block->Instructions()) {
+ if (!IR::IsPhi(phi)) {
+ break;
+ }
+ PrecolorInst(phi);
+ }
+ }
+}
+
+void EmitCode(EmitContext& ctx, const IR::Program& program) {
+ const auto eval{
+ [&](const IR::U1& cond) { return ScalarS32{ctx.reg_alloc.Consume(IR::Value{cond})}; }};
+ for (const IR::AbstractSyntaxNode& node : program.syntax_list) {
+ switch (node.type) {
+ case IR::AbstractSyntaxNode::Type::Block:
+ for (IR::Inst& inst : node.data.block->Instructions()) {
+ EmitInst(ctx, &inst);
+ }
+ break;
+ case IR::AbstractSyntaxNode::Type::If:
+ ctx.Add("MOV.S.CC RC,{};"
+ "IF NE.x;",
+ eval(node.data.if_node.cond));
+ break;
+ case IR::AbstractSyntaxNode::Type::EndIf:
+ ctx.Add("ENDIF;");
+ break;
+ case IR::AbstractSyntaxNode::Type::Loop:
+ ctx.Add("REP;");
+ break;
+ case IR::AbstractSyntaxNode::Type::Repeat:
+ if (!Settings::values.disable_shader_loop_safety_checks) {
+ const u32 loop_index{ctx.num_safety_loop_vars++};
+ const u32 vector_index{loop_index / 4};
+ const char component{"xyzw"[loop_index % 4]};
+ ctx.Add("SUB.S.CC loop{}.{},loop{}.{},1;"
+ "BRK(LT.{});",
+ vector_index, component, vector_index, component, component);
+ }
+ if (node.data.repeat.cond.IsImmediate()) {
+ if (node.data.repeat.cond.U1()) {
+ ctx.Add("ENDREP;");
+ } else {
+ ctx.Add("BRK;"
+ "ENDREP;");
+ }
+ } else {
+ ctx.Add("MOV.S.CC RC,{};"
+ "BRK(EQ.x);"
+ "ENDREP;",
+ eval(node.data.repeat.cond));
+ }
+ break;
+ case IR::AbstractSyntaxNode::Type::Break:
+ if (node.data.break_node.cond.IsImmediate()) {
+ if (node.data.break_node.cond.U1()) {
+ ctx.Add("BRK;");
+ }
+ } else {
+ ctx.Add("MOV.S.CC RC,{};"
+ "BRK (NE.x);",
+ eval(node.data.break_node.cond));
+ }
+ break;
+ case IR::AbstractSyntaxNode::Type::Return:
+ case IR::AbstractSyntaxNode::Type::Unreachable:
+ ctx.Add("RET;");
+ break;
+ }
+ }
+ if (!ctx.reg_alloc.IsEmpty()) {
+ LOG_WARNING(Shader_GLASM, "Register leak after generating code");
+ }
+}
+
+void SetupOptions(const IR::Program& program, const Profile& profile,
+ const RuntimeInfo& runtime_info, std::string& header) {
+ const Info& info{program.info};
+ const Stage stage{program.stage};
+
+ // TODO: Track the shared atomic ops
+ header += "OPTION NV_internal;"
+ "OPTION NV_shader_storage_buffer;"
+ "OPTION NV_gpu_program_fp64;";
+ if (info.uses_int64_bit_atomics) {
+ header += "OPTION NV_shader_atomic_int64;";
+ }
+ if (info.uses_atomic_f32_add) {
+ header += "OPTION NV_shader_atomic_float;";
+ }
+ if (info.uses_atomic_f16x2_add || info.uses_atomic_f16x2_min || info.uses_atomic_f16x2_max) {
+ header += "OPTION NV_shader_atomic_fp16_vector;";
+ }
+ if (info.uses_subgroup_invocation_id || info.uses_subgroup_mask || info.uses_subgroup_vote ||
+ info.uses_fswzadd) {
+ header += "OPTION NV_shader_thread_group;";
+ }
+ if (info.uses_subgroup_shuffles) {
+ header += "OPTION NV_shader_thread_shuffle;";
+ }
+ if (info.uses_sparse_residency) {
+ header += "OPTION EXT_sparse_texture2;";
+ }
+ const bool stores_viewport_layer{info.stores[IR::Attribute::ViewportIndex] ||
+ info.stores[IR::Attribute::Layer]};
+ if ((stage != Stage::Geometry && stores_viewport_layer) ||
+ info.stores[IR::Attribute::ViewportMask]) {
+ if (profile.support_viewport_index_layer_non_geometry) {
+ header += "OPTION NV_viewport_array2;";
+ }
+ }
+ if (program.is_geometry_passthrough && profile.support_geometry_shader_passthrough) {
+ header += "OPTION NV_geometry_shader_passthrough;";
+ }
+ if (info.uses_typeless_image_reads && profile.support_typeless_image_loads) {
+ header += "OPTION EXT_shader_image_load_formatted;";
+ }
+ if (profile.support_derivative_control) {
+ header += "OPTION ARB_derivative_control;";
+ }
+ if (stage == Stage::Fragment && runtime_info.force_early_z != 0) {
+ header += "OPTION NV_early_fragment_tests;";
+ }
+ if (stage == Stage::Fragment) {
+ header += "OPTION ARB_draw_buffers;";
+ }
+}
+
+std::string_view StageHeader(Stage stage) {
+ switch (stage) {
+ case Stage::VertexA:
+ case Stage::VertexB:
+ return "!!NVvp5.0\n";
+ case Stage::TessellationControl:
+ return "!!NVtcp5.0\n";
+ case Stage::TessellationEval:
+ return "!!NVtep5.0\n";
+ case Stage::Geometry:
+ return "!!NVgp5.0\n";
+ case Stage::Fragment:
+ return "!!NVfp5.0\n";
+ case Stage::Compute:
+ return "!!NVcp5.0\n";
+ }
+ throw InvalidArgument("Invalid stage {}", stage);
+}
+
+std::string_view InputPrimitive(InputTopology topology) {
+ switch (topology) {
+ case InputTopology::Points:
+ return "POINTS";
+ case InputTopology::Lines:
+ return "LINES";
+ case InputTopology::LinesAdjacency:
+ return "LINESS_ADJACENCY";
+ case InputTopology::Triangles:
+ return "TRIANGLES";
+ case InputTopology::TrianglesAdjacency:
+ return "TRIANGLES_ADJACENCY";
+ }
+ throw InvalidArgument("Invalid input topology {}", topology);
+}
+
+std::string_view OutputPrimitive(OutputTopology topology) {
+ switch (topology) {
+ case OutputTopology::PointList:
+ return "POINTS";
+ case OutputTopology::LineStrip:
+ return "LINE_STRIP";
+ case OutputTopology::TriangleStrip:
+ return "TRIANGLE_STRIP";
+ }
+ throw InvalidArgument("Invalid output topology {}", topology);
+}
+
+std::string_view GetTessMode(TessPrimitive primitive) {
+ switch (primitive) {
+ case TessPrimitive::Triangles:
+ return "TRIANGLES";
+ case TessPrimitive::Quads:
+ return "QUADS";
+ case TessPrimitive::Isolines:
+ return "ISOLINES";
+ }
+ throw InvalidArgument("Invalid tessellation primitive {}", primitive);
+}
+
+std::string_view GetTessSpacing(TessSpacing spacing) {
+ switch (spacing) {
+ case TessSpacing::Equal:
+ return "EQUAL";
+ case TessSpacing::FractionalOdd:
+ return "FRACTIONAL_ODD";
+ case TessSpacing::FractionalEven:
+ return "FRACTIONAL_EVEN";
+ }
+ throw InvalidArgument("Invalid tessellation spacing {}", spacing);
+}
+} // Anonymous namespace
+
+std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, IR::Program& program,
+ Bindings& bindings) {
+ EmitContext ctx{program, bindings, profile, runtime_info};
+ Precolor(program);
+ EmitCode(ctx, program);
+ std::string header{StageHeader(program.stage)};
+ SetupOptions(program, profile, runtime_info, header);
+ switch (program.stage) {
+ case Stage::TessellationControl:
+ header += fmt::format("VERTICES_OUT {};", program.invocations);
+ break;
+ case Stage::TessellationEval:
+ header += fmt::format("TESS_MODE {};"
+ "TESS_SPACING {};"
+ "TESS_VERTEX_ORDER {};",
+ GetTessMode(runtime_info.tess_primitive),
+ GetTessSpacing(runtime_info.tess_spacing),
+ runtime_info.tess_clockwise ? "CW" : "CCW");
+ break;
+ case Stage::Geometry:
+ header += fmt::format("PRIMITIVE_IN {};", InputPrimitive(runtime_info.input_topology));
+ if (program.is_geometry_passthrough) {
+ if (profile.support_geometry_shader_passthrough) {
+ for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
+ if (program.info.passthrough.Generic(index)) {
+ header += fmt::format("PASSTHROUGH result.attrib[{}];", index);
+ }
+ }
+ if (program.info.passthrough.AnyComponent(IR::Attribute::PositionX)) {
+ header += "PASSTHROUGH result.position;";
+ }
+ } else {
+ LOG_WARNING(Shader_GLASM, "Passthrough geometry program used but not supported");
+ }
+ } else {
+ header +=
+ fmt::format("VERTICES_OUT {};"
+ "PRIMITIVE_OUT {};",
+ program.output_vertices, OutputPrimitive(program.output_topology));
+ }
+ break;
+ case Stage::Compute:
+ header += fmt::format("GROUP_SIZE {} {} {};", program.workgroup_size[0],
+ program.workgroup_size[1], program.workgroup_size[2]);
+ break;
+ default:
+ break;
+ }
+ if (program.shared_memory_size > 0) {
+ header += fmt::format("SHARED_MEMORY {};", program.shared_memory_size);
+ header += fmt::format("SHARED shared_mem[]={{program.sharedmem}};");
+ }
+ header += "TEMP ";
+ for (size_t index = 0; index < ctx.reg_alloc.NumUsedRegisters(); ++index) {
+ header += fmt::format("R{},", index);
+ }
+ if (program.local_memory_size > 0) {
+ header += fmt::format("lmem[{}],", program.local_memory_size);
+ }
+ if (program.info.uses_fswzadd) {
+ header += "FSWZA[4],FSWZB[4],";
+ }
+ const u32 num_safety_loop_vectors{Common::DivCeil(ctx.num_safety_loop_vars, 4u)};
+ for (u32 index = 0; index < num_safety_loop_vectors; ++index) {
+ header += fmt::format("loop{},", index);
+ }
+ header += "RC;"
+ "LONG TEMP ";
+ for (size_t index = 0; index < ctx.reg_alloc.NumUsedLongRegisters(); ++index) {
+ header += fmt::format("D{},", index);
+ }
+ header += "DC;";
+ if (program.info.uses_fswzadd) {
+ header += "MOV.F FSWZA[0],-1;"
+ "MOV.F FSWZA[1],1;"
+ "MOV.F FSWZA[2],-1;"
+ "MOV.F FSWZA[3],0;"
+ "MOV.F FSWZB[0],-1;"
+ "MOV.F FSWZB[1],-1;"
+ "MOV.F FSWZB[2],1;"
+ "MOV.F FSWZB[3],-1;";
+ }
+ for (u32 index = 0; index < num_safety_loop_vectors; ++index) {
+ header += fmt::format("MOV.S loop{},{{0x2000,0x2000,0x2000,0x2000}};", index);
+ }
+ if (ctx.uses_y_direction) {
+ header += "PARAM y_direction[1]={state.material.front.ambient};";
+ }
+ ctx.code.insert(0, header);
+ ctx.code += "END";
+ return ctx.code;
+}
+
+} // namespace Shader::Backend::GLASM