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-rw-r--r--src/shader_recompiler/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index 967ec9ba7..525b2363c 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -221,6 +221,7 @@ add_library(shader_recompiler STATIC
ir_opt/dual_vertex_pass.cpp
ir_opt/global_memory_to_storage_buffer_pass.cpp
ir_opt/identity_removal_pass.cpp
+ ir_opt/layer_pass.cpp
ir_opt/lower_fp16_to_fp32.cpp
ir_opt/lower_int64_to_int32.cpp
ir_opt/passes.h
@@ -255,6 +256,7 @@ else()
# Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6.
# And this in turns limits the size of a std::array.
$<$<CXX_COMPILER_ID:Clang>:-fbracket-depth=1024>
+ $<$<CXX_COMPILER_ID:AppleClang>:-fbracket-depth=1024>
)
endif()