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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/CMakeLists.txt | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index 545d69c7e..525b2363c 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -221,6 +221,7 @@ add_library(shader_recompiler STATIC ir_opt/dual_vertex_pass.cpp ir_opt/global_memory_to_storage_buffer_pass.cpp ir_opt/identity_removal_pass.cpp + ir_opt/layer_pass.cpp ir_opt/lower_fp16_to_fp32.cpp ir_opt/lower_int64_to_int32.cpp ir_opt/passes.h @@ -230,6 +231,7 @@ add_library(shader_recompiler STATIC ir_opt/texture_pass.cpp ir_opt/verification_pass.cpp object_pool.h + precompiled_headers.h profile.h program_header.h runtime_info.h @@ -254,7 +256,12 @@ else() # Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6. # And this in turns limits the size of a std::array. $<$<CXX_COMPILER_ID:Clang>:-fbracket-depth=1024> + $<$<CXX_COMPILER_ID:AppleClang>:-fbracket-depth=1024> ) endif() create_target_directory_groups(shader_recompiler) + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(shader_recompiler PRIVATE precompiled_headers.h) +endif() |