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-rw-r--r--src/input_common/gcadapter/gc_adapter.cpp8
-rw-r--r--src/input_common/gcadapter/gc_adapter.h1
-rw-r--r--src/input_common/motion_input.cpp10
3 files changed, 15 insertions, 4 deletions
diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp
index ec3167bea..320f51ee6 100644
--- a/src/input_common/gcadapter/gc_adapter.cpp
+++ b/src/input_common/gcadapter/gc_adapter.cpp
@@ -155,8 +155,12 @@ void Adapter::UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_pa
for (const PadAxes axis : axes) {
const auto index = static_cast<std::size_t>(axis);
const u8 axis_value = adapter_payload[offset + 3 + index];
- if (pads[port].axis_origin[index] == 255) {
+ if (pads[port].reset_origin_counter <= 18) {
+ if (pads[port].axis_origin[index] != axis_value) {
+ pads[port].reset_origin_counter = 0;
+ }
pads[port].axis_origin[index] = axis_value;
+ pads[port].reset_origin_counter++;
}
pads[port].axis_values[index] =
static_cast<s16>(axis_value - pads[port].axis_origin[index]);
@@ -375,7 +379,7 @@ void Adapter::ResetDevice(std::size_t port) {
pads[port].buttons = 0;
pads[port].last_button = PadButton::Undefined;
pads[port].axis_values.fill(0);
- pads[port].axis_origin.fill(255);
+ pads[port].reset_origin_counter = 0;
}
void Adapter::Reset() {
diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h
index 7a6c545bd..e5de5e94f 100644
--- a/src/input_common/gcadapter/gc_adapter.h
+++ b/src/input_common/gcadapter/gc_adapter.h
@@ -70,6 +70,7 @@ struct GCController {
PadButton last_button{};
std::array<s16, 6> axis_values{};
std::array<u8, 6> axis_origin{};
+ u8 reset_origin_counter{};
};
class Adapter {
diff --git a/src/input_common/motion_input.cpp b/src/input_common/motion_input.cpp
index 6a65f175e..1c9d561c0 100644
--- a/src/input_common/motion_input.cpp
+++ b/src/input_common/motion_input.cpp
@@ -195,7 +195,8 @@ Input::MotionStatus MotionInput::GetMotion() const {
const Common::Vec3f accelerometer = GetAcceleration();
const Common::Vec3f rotation = GetRotations();
const std::array<Common::Vec3f, 3> orientation = GetOrientation();
- return {accelerometer, gyroscope, rotation, orientation};
+ const Common::Quaternion<f32> quaternion = GetQuaternion();
+ return {accelerometer, gyroscope, rotation, orientation, quaternion};
}
Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_magnitude) const {
@@ -218,7 +219,12 @@ Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_m
Common::Vec3f{0.0f, 1.0f, 0.0f},
Common::Vec3f{0.0f, 0.0f, 1.0f},
};
- return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation};
+ constexpr Common::Quaternion<f32> quaternion{
+ {0.0f, 0.0f, 0.0f},
+ 1.0f,
+ };
+ return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation,
+ quaternion};
}
void MotionInput::ResetOrientation() {