diff options
Diffstat (limited to 'src/input_common')
-rw-r--r-- | src/input_common/CMakeLists.txt | 8 | ||||
-rwxr-xr-x | src/input_common/analog_from_button.cpp | 122 | ||||
-rw-r--r-- | src/input_common/gcadapter/gc_poller.cpp | 8 | ||||
-rw-r--r-- | src/input_common/sdl/sdl.h | 2 | ||||
-rw-r--r-- | src/input_common/sdl/sdl_impl.cpp | 10 | ||||
-rw-r--r-- | src/input_common/touch_from_button.cpp | 3 | ||||
-rw-r--r-- | src/input_common/udp/client.cpp | 10 | ||||
-rw-r--r-- | src/input_common/udp/protocol.h | 11 |
8 files changed, 136 insertions, 38 deletions
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index 1619e5e4e..38ab31898 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -33,6 +33,9 @@ add_library(input_common STATIC if (MSVC) target_compile_options(input_common PRIVATE + /W4 + /WX + # 'expression' : signed/unsigned mismatch /we4018 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point) @@ -48,14 +51,15 @@ if (MSVC) ) else() target_compile_options(input_common PRIVATE + -Werror -Werror=conversion -Werror=ignored-qualifiers -Werror=implicit-fallthrough -Werror=reorder -Werror=shadow -Werror=sign-compare - -Werror=unused-but-set-parameter - -Werror=unused-but-set-variable + $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter> + $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable> -Werror=unused-variable ) endif() diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp index 74744d7f3..d748c1c04 100755 --- a/src/input_common/analog_from_button.cpp +++ b/src/input_common/analog_from_button.cpp @@ -2,6 +2,10 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <chrono> +#include <cmath> +#include <thread> +#include "common/math_util.h" #include "input_common/analog_from_button.h" namespace InputCommon { @@ -11,31 +15,104 @@ public: using Button = std::unique_ptr<Input::ButtonDevice>; Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_, - float modifier_scale_) + float modifier_scale_, float modifier_angle_) : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), - right(std::move(right_)), modifier(std::move(modifier_)), - modifier_scale(modifier_scale_) {} - - std::tuple<float, float> GetStatus() const override { - constexpr float SQRT_HALF = 0.707106781f; - int x = 0, y = 0; + right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_), + modifier_angle(modifier_angle_) { + update_thread = std::thread(&Analog::UpdateStatus, this); + } - if (right->GetStatus()) { - ++x; + ~Analog() override { + update_thread_running = false; + if (update_thread.joinable()) { + update_thread.join(); } - if (left->GetStatus()) { - --x; + } + + void MoveToDirection(bool enable, float to_angle) { + if (!enable) { + return; } - if (up->GetStatus()) { - ++y; + constexpr float TAU = Common::PI * 2.0f; + // Use wider angle to ease the transition. + constexpr float aperture = TAU * 0.15f; + const float top_limit = to_angle + aperture; + const float bottom_limit = to_angle - aperture; + + if ((angle > to_angle && angle <= top_limit) || + (angle + TAU > to_angle && angle + TAU <= top_limit)) { + angle -= modifier_angle; + if (angle < 0) { + angle += TAU; + } + } else if ((angle >= bottom_limit && angle < to_angle) || + (angle - TAU >= bottom_limit && angle - TAU < to_angle)) { + angle += modifier_angle; + if (angle >= TAU) { + angle -= TAU; + } + } else { + angle = to_angle; } - if (down->GetStatus()) { - --y; + } + + void UpdateStatus() { + while (update_thread_running) { + const float coef = modifier->GetStatus() ? modifier_scale : 1.0f; + + bool r = right->GetStatus(); + bool l = left->GetStatus(); + bool u = up->GetStatus(); + bool d = down->GetStatus(); + + // Eliminate contradictory movements + if (r && l) { + r = false; + l = false; + } + if (u && d) { + u = false; + d = false; + } + + // Move to the right + MoveToDirection(r && !u && !d, 0.0f); + + // Move to the upper right + MoveToDirection(r && u && !d, Common::PI * 0.25f); + + // Move up + MoveToDirection(u && !l && !r, Common::PI * 0.5f); + + // Move to the upper left + MoveToDirection(l && u && !d, Common::PI * 0.75f); + + // Move to the left + MoveToDirection(l && !u && !d, Common::PI); + + // Move to the bottom left + MoveToDirection(l && !u && d, Common::PI * 1.25f); + + // Move down + MoveToDirection(d && !l && !r, Common::PI * 1.5f); + + // Move to the bottom right + MoveToDirection(r && !u && d, Common::PI * 1.75f); + + // Move if a key is pressed + if (r || l || u || d) { + amplitude = coef; + } else { + amplitude = 0; + } + + // Delay the update rate to 100hz + std::this_thread::sleep_for(std::chrono::milliseconds(10)); } + } - const float coef = modifier->GetStatus() ? modifier_scale : 1.0f; - return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF), - static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF)); + std::tuple<float, float> GetStatus() const override { + return std::make_tuple(std::cos(angle) * amplitude, std::sin(angle) * amplitude); } bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { @@ -59,6 +136,11 @@ private: Button right; Button modifier; float modifier_scale; + float modifier_angle; + float angle{}; + float amplitude{}; + std::thread update_thread; + bool update_thread_running{true}; }; std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) { @@ -69,8 +151,10 @@ std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::Para auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine)); auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine)); auto modifier_scale = params.Get("modifier_scale", 0.5f); + auto modifier_angle = params.Get("modifier_angle", 0.035f); return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left), - std::move(right), std::move(modifier), modifier_scale); + std::move(right), std::move(modifier), modifier_scale, + modifier_angle); } } // namespace InputCommon diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp index fe57c13a5..4d1052414 100644 --- a/src/input_common/gcadapter/gc_poller.cpp +++ b/src/input_common/gcadapter/gc_poller.cpp @@ -96,7 +96,6 @@ std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::Param adapter.get()); } - UNREACHABLE(); return nullptr; } @@ -300,10 +299,11 @@ public: return gcadapter->RumblePlay(port, 0); } - bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const override { + bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, f32 amp_high, + [[maybe_unused]] f32 freq_high) const override { const auto mean_amplitude = (amp_low + amp_high) * 0.5f; - const auto processed_amplitude = static_cast<u8>( - pow(mean_amplitude, 0.5f) * (3.0f - 2.0f * pow(mean_amplitude, 0.15f)) * 0x8); + const auto processed_amplitude = + static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8); return gcadapter->RumblePlay(port, processed_amplitude); } diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h index f3554be9a..42bbf14d4 100644 --- a/src/input_common/sdl/sdl.h +++ b/src/input_common/sdl/sdl.h @@ -23,7 +23,7 @@ public: /// Unregisters SDL device factories and shut them down. virtual ~State() = default; - virtual Pollers GetPollers(Polling::DeviceType type) { + virtual Pollers GetPollers(Polling::DeviceType) { return {}; } diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index 8c48bb861..7827e324c 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -400,10 +400,10 @@ public: return joystick->RumblePlay(0, 0); } - bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const override { + bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, f32 amp_high, + [[maybe_unused]] f32 freq_high) const override { const auto process_amplitude = [](f32 amplitude) { - return static_cast<u16>(std::pow(amplitude, 0.5f) * - (3.0f - 2.0f * std::pow(amplitude, 0.15f)) * 0xFFFF); + return static_cast<u16>((amplitude + std::pow(amplitude, 0.3f)) * 0.5f * 0xFFFF); }; const auto processed_amp_low = process_amplitude(amp_low); @@ -865,6 +865,8 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Eve Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid, const SDL_GameControllerButtonBind& binding) { switch (binding.bindType) { + case SDL_CONTROLLER_BINDTYPE_NONE: + break; case SDL_CONTROLLER_BINDTYPE_AXIS: return BuildAnalogParamPackageForButton(port, guid, binding.value.axis); case SDL_CONTROLLER_BINDTYPE_BUTTON: @@ -985,7 +987,7 @@ class SDLPoller : public InputCommon::Polling::DevicePoller { public: explicit SDLPoller(SDLState& state_) : state(state_) {} - void Start(const std::string& device_id) override { + void Start([[maybe_unused]] const std::string& device_id) override { state.event_queue.Clear(); state.polling = true; } diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp index c37716aae..a07124a86 100644 --- a/src/input_common/touch_from_button.cpp +++ b/src/input_common/touch_from_button.cpp @@ -44,8 +44,7 @@ private: std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map; }; -std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create( - const Common::ParamPackage& params) { +std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create(const Common::ParamPackage&) { return std::make_unique<TouchFromButtonDevice>(); } diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index 3677e79ca..c0bb90048 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -63,7 +63,7 @@ public: } private: - void HandleReceive(const boost::system::error_code& error, std::size_t bytes_transferred) { + void HandleReceive(const boost::system::error_code&, std::size_t bytes_transferred) { if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) { switch (*type) { case Type::Version: { @@ -90,7 +90,7 @@ private: StartReceive(); } - void HandleSend(const boost::system::error_code& error) { + void HandleSend(const boost::system::error_code&) { boost::system::error_code _ignored{}; // Send a request for getting port info for the pad const Request::PortInfo port_info{1, {static_cast<u8>(pad_index), 0, 0, 0}}; @@ -189,11 +189,11 @@ void Client::ReloadSocket(const std::string& host, u16 port, std::size_t pad_ind StartCommunication(client, host, port, pad_index, client_id); } -void Client::OnVersion(Response::Version data) { +void Client::OnVersion([[maybe_unused]] Response::Version data) { LOG_TRACE(Input, "Version packet received: {}", data.version); } -void Client::OnPortInfo(Response::PortInfo data) { +void Client::OnPortInfo([[maybe_unused]] Response::PortInfo data) { LOG_TRACE(Input, "PortInfo packet received: {}", data.model); } @@ -369,7 +369,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( u16 max_y{}; Status current_status{Status::Initialized}; - SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {}, + SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {}, [&](Response::PadData data) { if (current_status == Status::Initialized) { // Receiving data means the communication is ready now diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h index 3ba4d1fc8..fc1aea4b9 100644 --- a/src/input_common/udp/protocol.h +++ b/src/input_common/udp/protocol.h @@ -7,7 +7,16 @@ #include <array> #include <optional> #include <type_traits> + +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable : 4701) +#endif #include <boost/crc.hpp> +#ifdef _MSC_VER +#pragma warning(pop) +#endif + #include "common/bit_field.h" #include "common/swap.h" @@ -93,7 +102,7 @@ static_assert(std::is_trivially_copyable_v<PadData>, /** * Creates a message with the proper header data that can be sent to the server. - * @param T data Request body to send + * @param data Request body to send * @param client_id ID of the udp client (usually not checked on the server) */ template <typename T> |