diff options
Diffstat (limited to 'src/input_common')
-rw-r--r-- | src/input_common/drivers/gc_adapter.cpp | 16 | ||||
-rw-r--r-- | src/input_common/drivers/gc_adapter.h | 2 | ||||
-rw-r--r-- | src/input_common/drivers/sdl_driver.cpp | 33 | ||||
-rw-r--r-- | src/input_common/drivers/sdl_driver.h | 2 | ||||
-rw-r--r-- | src/input_common/drivers/udp_client.cpp | 16 | ||||
-rw-r--r-- | src/input_common/drivers/udp_client.h | 2 | ||||
-rw-r--r-- | src/input_common/input_engine.h | 5 | ||||
-rw-r--r-- | src/input_common/main.cpp | 29 | ||||
-rw-r--r-- | src/input_common/main.h | 3 |
9 files changed, 108 insertions, 0 deletions
diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp index 155caae42..8abd41726 100644 --- a/src/input_common/drivers/gc_adapter.cpp +++ b/src/input_common/drivers/gc_adapter.cpp @@ -524,4 +524,20 @@ Common::Input::ButtonNames GCAdapter::GetUIName(const Common::ParamPackage& para return Common::Input::ButtonNames::Invalid; } +bool GCAdapter::IsStickInverted(const Common::ParamPackage& params) { + if (!params.Has("port")) { + return false; + } + + const auto x_axis = static_cast<PadAxes>(params.Get("axis_x", 0)); + const auto y_axis = static_cast<PadAxes>(params.Get("axis_y", 0)); + if (x_axis != PadAxes::StickY && x_axis != PadAxes::SubstickY) { + return false; + } + if (y_axis != PadAxes::StickX && y_axis != PadAxes::SubstickX) { + return false; + } + return true; +} + } // namespace InputCommon diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h index 43ad58c85..894ab65a4 100644 --- a/src/input_common/drivers/gc_adapter.h +++ b/src/input_common/drivers/gc_adapter.h @@ -35,6 +35,8 @@ public: AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override; Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override; + bool IsStickInverted(const Common::ParamPackage& params) override; + private: enum class PadButton { Undefined = 0x0000, diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index b3e4c3f64..a5c63e74a 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -934,4 +934,37 @@ u8 SDLDriver::GetHatButtonId(const std::string& direction_name) const { return direction; } +bool SDLDriver::IsStickInverted(const Common::ParamPackage& params) { + if (!params.Has("guid") || !params.Has("port")) { + return false; + } + const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0)); + if (joystick == nullptr) { + return false; + } + auto* controller = joystick->GetSDLGameController(); + if (controller == nullptr) { + return false; + } + + const auto& axis_x = params.Get("axis_x", 0); + const auto& axis_y = params.Get("axis_y", 0); + const auto& binding_left_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX); + const auto& binding_right_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX); + const auto& binding_left_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY); + const auto& binding_right_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY); + + if (axis_x != binding_left_y.value.axis && axis_x != binding_right_y.value.axis) { + return false; + } + if (axis_y != binding_left_x.value.axis && axis_y != binding_right_x.value.axis) { + return false; + } + return true; +} + } // namespace InputCommon diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index 4cde3606f..dcd0d1e64 100644 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -58,6 +58,8 @@ public: std::string GetHatButtonName(u8 direction_value) const override; u8 GetHatButtonId(const std::string& direction_name) const override; + bool IsStickInverted(const Common::ParamPackage& params) override; + Common::Input::VibrationError SetRumble( const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override; diff --git a/src/input_common/drivers/udp_client.cpp b/src/input_common/drivers/udp_client.cpp index 9780ead10..825262a07 100644 --- a/src/input_common/drivers/udp_client.cpp +++ b/src/input_common/drivers/udp_client.cpp @@ -547,6 +547,22 @@ Common::Input::ButtonNames UDPClient::GetUIName(const Common::ParamPackage& para return Common::Input::ButtonNames::Invalid; } +bool UDPClient::IsStickInverted(const Common::ParamPackage& params) { + if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) { + return false; + } + + const auto x_axis = static_cast<PadAxes>(params.Get("axis_x", 0)); + const auto y_axis = static_cast<PadAxes>(params.Get("axis_y", 0)); + if (x_axis != PadAxes::LeftStickY && x_axis != PadAxes::RightStickY) { + return false; + } + if (y_axis != PadAxes::LeftStickX && y_axis != PadAxes::RightStickX) { + return false; + } + return true; +} + void TestCommunication(const std::string& host, u16 port, const std::function<void()>& success_callback, const std::function<void()>& failure_callback) { diff --git a/src/input_common/drivers/udp_client.h b/src/input_common/drivers/udp_client.h index c7cc7d846..dece2a45b 100644 --- a/src/input_common/drivers/udp_client.h +++ b/src/input_common/drivers/udp_client.h @@ -64,6 +64,8 @@ public: MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& params) override; Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override; + bool IsStickInverted(const Common::ParamPackage& params) override; + private: enum class PadButton { Undefined = 0x0000, diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h index f44e0799b..f94b7669c 100644 --- a/src/input_common/input_engine.h +++ b/src/input_common/input_engine.h @@ -157,6 +157,11 @@ public: return 0; } + /// Returns true if axis of a stick aren't mapped in the correct direction + virtual bool IsStickInverted([[maybe_unused]] const Common::ParamPackage& params) { + return false; + } + void PreSetController(const PadIdentifier& identifier); void PreSetButton(const PadIdentifier& identifier, int button); void PreSetHatButton(const PadIdentifier& identifier, int button); diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 28769c6d8..21834fb6b 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -241,6 +241,28 @@ struct InputSubsystem::Impl { return Common::Input::ButtonNames::Invalid; } + bool IsStickInverted(const Common::ParamPackage& params) { + const std::string engine = params.Get("engine", ""); + if (engine == mouse->GetEngineName()) { + return mouse->IsStickInverted(params); + } + if (engine == gcadapter->GetEngineName()) { + return gcadapter->IsStickInverted(params); + } + if (engine == udp_client->GetEngineName()) { + return udp_client->IsStickInverted(params); + } + if (engine == tas_input->GetEngineName()) { + return tas_input->IsStickInverted(params); + } +#ifdef HAVE_SDL2 + if (engine == sdl->GetEngineName()) { + return sdl->IsStickInverted(params); + } +#endif + return false; + } + bool IsController(const Common::ParamPackage& params) { const std::string engine = params.Get("engine", ""); if (engine == mouse->GetEngineName()) { @@ -384,6 +406,13 @@ bool InputSubsystem::IsController(const Common::ParamPackage& params) const { return impl->IsController(params); } +bool InputSubsystem::IsStickInverted(const Common::ParamPackage& params) const { + if (params.Has("axis_x") && params.Has("axis_y")) { + return impl->IsStickInverted(params); + } + return false; +} + void InputSubsystem::ReloadInputDevices() { impl->udp_client.get()->ReloadSockets(); } diff --git a/src/input_common/main.h b/src/input_common/main.h index baf107e0f..147c310c4 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -119,6 +119,9 @@ public: /// Returns true if device is a controller. [[nodiscard]] bool IsController(const Common::ParamPackage& params) const; + /// Returns true if axis of a stick aren't mapped in the correct direction + [[nodiscard]] bool IsStickInverted(const Common::ParamPackage& device) const; + /// Reloads the input devices. void ReloadInputDevices(); |